Riot, Ornn need buffs pls. Do somethings!
I will be repetitive, but if you do not insist on something, you can hardly get what you want, right? Then everyone thinks as he wants. Anyway, I have not given up yet, I've tried to change a little bit from the previous post (https://boards.na.leagueoflegends.com/en/c/gameplay-balance/sZP3GMLR-ornn-needs-some-buff). Here are the ones that are basically the "same" buffs, but with some slight changes:
W - Bellows Breath Duration of fragility increased each level (3/3.2/3.7/4.2/4.5) up to a maximum of 4.5. Reduced charging time 17/15/13/11/9 seconds ---> 15/13.5/12 /11.5/9 seconds seconds (This buff is targeted especially in the late game. Because I want to admit that Ornn in the early game is more exposed to a barrage of damage, but in late game, he has to make himself more reliable, especially for their teammates)
E - Searing Charge Increased damage after the first level. 80/125/170/215/260 ---> 80/135/190/235/280 Scaling with armor and magic resistance incrased 40% ---> 45% (this is mainly done for late game)
R - Call of the Forge God Less charging time after the first level. 140/120/100 ---> 140/110/80 (The question of late game is also valid here :D)
What do you think guys?