Simple fact is right now he can easily gain 300+ AP with just a morello's by 15 minutes if you last hit properly. That is crazy.
he could do that before and didn't shove his lane nearly as hard as he does on the PBE
I do not deny that his E should have a slow or something in the middle, but saying this is a nerf, when literally all of his abilities gained >reduced mana costs, ranged, cast times, cooldowns, etc, and then saying this is a nerf is just uneducated. You can literally q farm just >as well as an Annie right now. Thats insane.
his Q has a higher cooldown later in the game and its mana cost didn't change. Veigar stopped having mana problems by 20 minutes anyway.
he got some minor buffs to "compensate" (i'm noticing a theme here) for his only reliable form of CC to become delayed enough that anyone can walk out of it without boots. god forbid you go up against anyone who has a dash because they'll spam laugh while you get bent over
Also, the cage, and reduced fall time for W is a HUGE buff to teamfights. A good cage will win you a fight. Your enemy will be forced to >stand in the center if you aim properly, meaning that if you crowd 3-4 people inside of that cage, it is an aoe fighter's wet dream.
this already happened, but you didn't have the time to just walk out of his box and disengage/counter-engage on him. you had to guess where he was going to drop his stun and play around it (which is actual counterplay, not being given a wacky sound effect and some flashing lights to tell you you're in danger)
Oh, and W didn't get a reduced fall time, or it wasn't mentioned at all. it got a lower cooldown and a slightly lower mana cost at later levels
The only thing that should be done is A: Increasing the ult scaling to 1:1 instead of 1:0, OR, adding a slow to targets trapped inside of >the cage
what should be done is for Veigar to be given more durability at the cost of his reliability. making someone a hyper-squishy champion who's already painfully slow and now can't even outplay you with his E isn't good nor fair design. and frankly, neither is the fact that he has a dedicated Mage-Be-Gone button loaded into his ultimate. if you want a fair power distribution, remove some from his ult stealing enemy AP and put it into its natural scaling. but the E change is not cool at all, it makes him unfairly susceptible to mobility and assassins. it's gone from "okay I should bait his stun because it'll come up faster than I can burst him" to "I can easily kill Veigar, his stun won't come up fast enough to stop me."
quick edit: i'd like to note I think his Q is way more fun as a skillshot and it'll probably be a huge boon to his laning, but his E should be left alone considering how many ways you can counter it; or at, the very least, the delay be slightly reduced