Remove turret plating and give them scalable damage reduction instead

Haze97·11/24/2018, 10:19:40 PM·2 votes·836 views

I honestly do not see why people even were on board with the idea of turret plating at the time of it's announcement.

Turret plating is a short term, temporary solution to a problem which exists throughout the duration of the games. Turret damage is a joke late game, and turrets go down way too easily without the plating so much so that if you've been killed once with your teleport on cooldown top lane, you can kiss your turret goodbye.

Riot should just have buffed tower damage and added a bit of armour/magic penetration to it along with adding damage reduction on turrets which scaled with the attacker's level as was suggested by quite a few people on the boards as a permanent solution. It's a pity their members listen to 14 year olds on Reddit more than actual players on the boards.

2 Comments

Juicy Ðoge11/27/2018, 9:02:02 PM2 votes

the gold seriously needs to be removed. Taking tier 1 turrets is just a little harder now during early game but once the 14 minute mark hits all turrets literally die faster than a minion. Riot doesn't know nor do they care about balance they only care about making cool little "new" mechanics to appeal to casuals

AR URF11/24/2018, 10:21:04 PM1 votes

I like turret plating. But the gold it gives. Yeah that's just dumb.