Can we remove champion mastery/rewards from featured game modes?
I know, I know, bring on the downvotes.
I love urf, but I think the decision to make featured game mode queue give champion mastery and rewards in general was a bad idea
Urf, LOTPK, Hexakill, Acension... they are all supposed to be FUN game modes. When you put in a reward, or an incentive to do good other than IP, you get what we are currently experiencing, a bunch of try hards, a "Meta" forming, and flaming for picking people who are outside of that "meta."
I don't remember everyone being this try hard last year, and it is probably because of lack of rewards.
If you want a fun game mode with champion mastery rewards, give mastery to ARAM, a mode in which there CAN BE NO META PICKS, since it is random.
Also, may I just say...
Why the fuck does urf give champion mastery? Acension, poro king, hexakill... I can understand those, but Urf? I don't learn shit about playing
or
playing urf other than that carpal tunnel is painful.