Can We Stop With The Overloaded Kits
Hmm... Lets take a look at some of the newer champions:
Hmm, Irelia gets:
- Tons of hybrid damage
- Shield Destruction
- Tons of mobility
- Sustain
- CC
- Damage Reduction
- A trap (Her R)
- Disarm AKA ADC Killer
Hmm, Pyke gets:
- Healing 2.Conversion Passive 3.Stealth
- A pull 5.CC 6.Mobility/Movement Speed
- An Exectute
- Kill Sharing
- Good Damage
Hmm, Aatrox gets:
- An Empowered Auto
- Tons of Damage
- Heal & Shield Reduction
- Four Forms of CC
- A Three Piece Ability
- Dashes
- Damage Increase
- A revive which you can reposition in
- Sustain
Hmm, Kai'sa gets:
- An auto and ability attack stacking passive that deals damage at full stacks
- The ability to evolve her abilities after completing quest (basically) 3 A bunch of DPS
- A bunch of hybrid burst 5 A snipe ability
- A movement speed buff
- An attack speed buff
- Invisibity
- A shield
- An Ult to chase with
Dome of the extra stuff added to these champions are unnecessary. Why does Irelia get a disarm on her ult? Why does Aatrox get to reposition during his ult. Why does Kai'sa have two passive when neither of them are shit (they are actually pretty good). Complex doesn't mean overloaded.
Also, also, these are only a few examples.
Edit: The point of this is to say that the new champs are overloaded, so i removed the stuff about the simple champs to release confusion
is the ideal concept of a champion ?