Yasuo Honestly Got NERFED too HARD
Hey Guys, In the recent 4.18 patch update, I honestly think that Yasuo gets nerfed fairly too hard. 1. His base health dropped 50 points in game, he is now more prone to burst to ap mages at levels 1-3 as wind wall is usually not taken until level 4, and his shield is easily poked down by ap mages. At the same time on his health ratios, his movement speed has also been nerfed, so dodging skill shots, have been another hassle. When Yasuo is shut down early game, he is literally GG because it is hard for him to get back in to the game, even after a shiv or a ie, he requires great team comp, and in solo-q I find that very hard to achieve.
What do you guys think?
Regards, Unitydownload