QOL Buff for Ashe's E

Austin Covello·6/16/2018, 3:42:39 AM·1 votes·541 views

Despite the changes to the bot lane meta, Ashe is actually in a pretty good place with a > 50% winrate. But I'm not sure how long that will last before Riot notices and nerfs her down to trash tier with the rest of the crit marksmen. (Although Ashe is something of an odd duck as a crit marksman. She's atheist against RNGsus but still needs the crit-chance for the bonus %AD.) So I'd like to propose a means of maintaining Ashe's viability as a champion post-nerf (even if it isn't necessarily an ADC) as a way keeping all of us diehard Ashe fans/OTPs interested in the game. I would like to propose that at the third rank of Ashe's E, it is able to reveal stealthed/camo'ed champions and items/wards. This will allow her to counter stealth champions like Twitch Teemo Kaisa and Khazix and increase her utility overall, as well as enhance her "support-carry" identity.

Why at the third rank and not right off? Because it would add an element of strategic diversity. If you had an enemy Teemo , for example, you could do the standard W, Q, E, W, W, R (or W, E, W, Q, W, R), and you'd have the power and W cooldown as per usual, but you'd still be susceptible to possible Teemo Shrooms if you tried to roam or backed out of lane. OTOH, if you decided to skill W, E, Q, E, E, R (or some variant), then you'd have the anti-stealth/camo to deal with Teemo and his shrooms early, but you'd be sacrificing the early-game cool-down scaling of Ashe's W until post-6, and maxing it out at level 10 instead of level 9. As a player, you'd have to decide whether or not the early game utility is worth sacrificing damage, or vice-versa, and this decision could effect whether or not you win lane.

Role Flexibility

Originally, Ashe was supposed to be a support flex pick. After the rework, she really wasn't viable as a support. This could help her reclaim that flexibility. In a meta where marksmen are being pushed out of the ADC role, Ashe can still find a place on the team as a support with this QOL E buff. In fact, as a support, Ashe could take item 3364 and Zombie Ward Rune with her E and become the ultimate counter-intelligence agent. This could even open the door to restoring the vision game we lost in Season 6 and adding some depth and strategy to the game as a whole, something it's sorely lacked. More vision could bring the veterans who have quit the game back.

Even if they aren't viable as hyper-carries anymore, Utility Marksmen can still be viable to the team as a whole. As an Ashe main, I'll play her any way I can, even if that way is as a support. A buff to her E of this nature could keep Ashe viable despite the meta changes and (perhaps future) subsequent nerfs to her DPS. Thank you for reading my proposal.

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