Garen is the only one of the Juggernaut update to have his "Steroid" removed

EbonyBladeJ88··6 votes·2,941 views

Now, way back when in Season 5, we had the first of the many "Class Updates", the one, the only, Juggernaut Update.

Darius got his "Bloodrage", which later had it's name changed to "Noxian Might" to be more fitting with his theme. How to proc it? Just apply all 5 stacks of Hemorrhage. Darius has full agency, or control, and responsibility over his Juggernaut Steroid. HE has to apply all 5 stacks of his passive, someone else can't do it for him.

Skarner got his "Crystal Spires" which created a WHOLE bunch of messes for him and for his players, but that's not the focus of this post. How to proc it? Simply had the Spire active and be within the area on the map. If it gets deactivated by an enemy, simply reactivate it yourself or have a teammate do it. In a sense, Skarner has more agency than Darius or Mordekaiser do, as TEAMMATES can activate his Juggernaut Steroid, though they don't reap the benefits, only HE does.

Mordekaiser got his "Dragonforce" passive. How to proc it? Simply attack the Dragon with an AA or an Ability, and make sure the DoT stays on it until the Dragon dies. Mordekaiser had roughly the same level of control/agency over his Juggernaut Steroid as Darius, as HE had to be the one to activate it by attacking the Dragon.

And as for Garen? He got "Villainy". How to proc it? An enemy team member has to get a kill. Unlike the other 3, Garen has NO CONTROL OR AGENCY of his own over his Juggernaut Steroid. It is completely dependent on the enemy team getting kills. If a Garen is in a low-kill game, the "Villainy" passive is pretty-well useless.

Now, with this proposed mini-rework that is on the PBE, the "Villainy" passive is getting removed. Let me get this out of the way first; I am not defending NOR deriding the "Villainy" passive. It HAS quite a few problems, such as the wonky assignment algorithm, and how it takes up SO much of his power budget that he can't be allotted much else, and more.

The thing I AM trying to say is that with this removal, Riot is admitting that Garen's Juggernaut Update was a failure; BUT at the same time, he is the ONLY ONE that is getting his removed. Darius still has his Noxian Might. Skarner still has his Crystal Spires (And yes, I KNOW that they are a massive headache for you Skarner players and the reason they haven't been removed is probably because Riot doesn't know what to DO with him, but the fact that he still has it is the point I'm trying to get across). Mordekaiser kept his "Dragonforce" passive all the way up to his VGU. But, just like when he first GOT his Juggernaut Update and got the short end of the stick, with NO AGENCY of his own over his Steroid, Garen is ONCE AGAIN getting shafted with HIS Juggernaut Update Steroid getting removed.

And I'm sure that CatchAxes has nothing but the best of intentions (Or at least I would hope so, considering that Scruffy called him a "Garen Enthusiast", though I must admit that the name/nickname makes him come across more as a Draven Enthusiast. I mean, "CatchAxes"?) with his mini-rework, and if I could test it on the PBE, my opinion of it might change (I currently am not all that in favor of it, but at the same time Garen DOES need SOMETHING done).

Look, Garen, I love ya. You're one of my most favorite champs; one of the first I got L7 Mastery on and I've been playing you since long before you even got your Visual Update back in 2013. But I almost feel like, in order for you to get the love and changes I feel you really deserve, I think you need a VGU. (I know fellow Garen players, you'll probably want to lynch me for saying it, but oh well.)

GL and HF in your games.

https://i.giphy.com/media/rv3vUN7M4uXv2/giphy.gif

12 Comments

Moody P2 votes

Spin is his steroid. This is solidified further with its attack speed scaling directly making him more valuable with gold income than levels like before.

I'm fine with this setup.

Lrrr Omicronian2 votes

Leave Garen alone.

xelaker1 votes

Trying to bring skarner into anything is beyond laughable. He had like, what a week in the spotlight?

Skarner I'M VIAAAABLEEEE! FINALLY VIABLE! Garen Darius No you're not. You're really not, dude.

WoonStruck4 votes

Skarner's actually pretty sleeper op.

If the team with him doesn't feed early, his damage, tankiness, and utility scale to absurd levels mid-late.

and if you say "but early game", Skarner's actually pretty strong early game too provided he doesn't get set behind and forced to start fully defensive.

His biggest weakness is just being unable to force fights early on, which people don't like because they're used to mindless champions that can instantly get kills if you walk within 600 range of them.

Tahminatrix 1 votes

Yea, skarner cant effectively camp lanes like other champs because without his R, all he does it walk up to the enemy and stun them for half a second provided he roots himself for a split second in order to throw out a slow slow skillshot and then catches them in time to auto them.

He can kind of force a fight by doing that BUT he doesn't have the stats or cc to actually win those fights no matter what he does, especially in botlane where its 2v3 instead of 1v2.

So he can kind of force fights without his R, its just that his cc is bare minimum to force them and not enough to win them, especially with lack of stats and little mobility when his w isn't active.

So what skarner essentially is in the early game is nothing but a power farmer that lets the enemy jungle camp his lanes and gain catchup xp while skarner can only gank at the optimal time or against certain champs.

WoonStruck1 votes

So you're saying warding and counter-ganking isn't a thing? Cause that's a thing.

Most lanes have the CC to enable skarner early nowadays anyway. If those lanes fall behind, I often find myself taking the exp and gold they're missing, turning me into an unexpected monster when its time for teamfights or objectives.

Tahminatrix 1 votes

{quoted}

So you're saying warding and counter-ganking isn't a thing? Cause that's a thing.

Where did I say warding and counter-ganking are not a thing?

WoonStruck1 votes

You didn't, but I mention that because, much like hecarim, one of the main things you want to do early game is counter-gank, since you're pretty reliable at that, provided your lane doesn't feed before you get there.

You act like all he's able to do 'reliably' is power-farm, when ganking in itself is unreliable for all champions.

Skarner's main issue is that he isn't a power-farming machine early, and is extremely set back if counter jungled or set behind via a gank. He can't build damage to get back in the game. He has to build damage to get ahead in the game.

item 3751 item 3057 item 3077 are your power-clearing core. That's a lot of gold to invest in a small amount of defenses if you're set behind.

xelaker1 votes

skarner has a pick rate of like 1.4% and a winrate of ~50%, but yes tell me how he works most of the time bar the team feeding someone 20 kills by 3 minutes...

Shahamut1 votes

LOL

Skarner has ZERO personal agency over his passive. The fact that ANYONE can activate/deactivate it is bad enough, add to that the fact that NO ONE HAS TO FIGHT INSIDE OF THEM.

Im not sure what your definition of agency is, but you seem to have gotten it right for Garen, but wrong for Skarner.

EbonyBladeJ881 votes

What I meant was that Skarner has CONTROL over it. He CONTROLS them, he makes it so that they are active. For Garen, he LITERALLY HAS NO CONTROL over his existing Juggernaut Steroid.

Shahamut1 votes

{quoted}

What I meant was that Skarner has CONTROL over it. He CONTROLS them, he makes it so that they are active. For Garen, he LITERALLY HAS NO CONTROL over his existing Juggernaut Steroid.

And MY point is that Skarner DOESNT control his spires. Everyone on the map has EQUAL agency over his spires. The locations are predetermined. He has no special interactive way to do anything concerning his spires that anyone else has. At least Garen's was a built in comeback mechanic XD. Shut down gold OP

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