Ahri nerf way too harsh

Ahris··5 votes·1,637 views

With the Ahri changes in pbe, from her w and r, she lost a total of 31% ap ratio. 16% from her w and 15% from her ultimate. For compensation, 10% ap ratio was added to her charm.

The problem arises here. First of all, her charm has a flat 12 second cool down. Her w has much lower cool down than her charm and was a gauranteed damage, her charm should be stronger because it is not gauranteed. There is no compenstation for this. Second of all, if we do factor in the aoe damage she lost, it is also a big amount. Her charm 10% ap increase does not factor in the aoe damage that she used to apply. Her single target damage was gutted by 21%.

For my solution i would say nerf either one of them, not both, and add the equal amount of ap ratio lost to her charm and lower the cool down on her charm. Or at least make her charm have 2 sec duration at lvl 1 since her late game was gutted.

First of all, what is her identity? Is she a mage or an assassin? If we do not get this straight we cannot choose the best option. Ahri

PS: Why does everyone hate ahri so much in general? People cry when adcs are nerfed but when ahri is nerfed everyone agrees with it and refuses to listen to those who speak. Where is justice in this? Riot is also refusing to listen to people who play ahri....

21 Comments

MysterQ5 votes

Ahris is totally unbiased summoner.

Ahris1 votes

{quoted}

Ahris is totally unbiased summoner.

Biases don't matter when I understand the champ more than you do!

MysterQ1 votes

You are right. But even as a joke, you said give her charm a 2 second cooldown at rank 1. Even if you were serious because of mana waste, it is ridiculous.

Ahris1 votes

{quoted}

You are right. But even as a joke, you said give her charm a 2 second cooldown at rank 1. Even if you were serious because of mana waste, it is ridiculous.

With her 0.25 ap ratio lost for aoe and 0.21 ap ratio lost for single target, then buffing her early game should be fair. Her ap ratio compared to other midlaner is much lower. Nerfing her already weak ratio affects her entire game. Especially late game when you stack all the ap.

Rengooo4 votes

Good.. Her W and Ult were the places to take damage out of, she should be properly punished if she misses her charm, and like wise, properly rewarded for landing it.

Right now its like, oh well you missed your big moment (E), at least you can just dash in their general vicinity and hit them with mostly un-dodgeable stuff!!

Craft Zeppelin5 votes

{quoted}

Good.. Her W and Ult were the places to take damage out of, she should be properly punished if she misses her charm, and like wise, properly rewarded for landing it.

Right now its like, oh well you missed your big moment (E), at least you can just dash in their general vicinity and hit them with mostly un-dodgeable stuff!!

Well. If you think of what is happening here in a lorewise viewpoint it is just damn hillarious. Seductress misses her charm. Proceeds to make a forcible mad dash to suck your life.

LoL talk about being triggered

Ahris1 votes

{quoted}

Good.. Her W and Ult were the places to take damage out of, she should be properly punished if she misses her charm, and like wise, properly rewarded for landing it.

Right now its like, oh well you missed your big moment (E), at least you can just dash in their general vicinity and hit them with mostly un-dodgeable stuff!!

How is it rewarded if you are losing 31% ap ratio on the single target with 10% irease ratio on e? She is still losing 21% ap ratio and that will mean she cant kill anyomne anymore.

alfavhunter3 votes

how to rebalance ahri

leave the ratio guttings

remove the true damage and speed boost on her Q and instead add this to her passive

if an ability strikes an enemy more than once it becomes true damage for the consecutive hits and ahri gains 10% movespeed for 1.5 seconds if this hits an enemy champion, this effect stacks and resets its duration (land a 5 man Q, you got 50% move speed for 1.5 seconds, land E and W you got 20% for 1.5 seconds, land R on 3 enemy champions you got 60% for 1.5 seconds, use the entire combo perfectly? 130% bonus move speed for 1.5 seconds)

what this means

she is losing damage yes, but she is becoming what part of her nitch is

having true damage in her kit

to summarize ahri's nitch is no longer that of an assassin but is that of an aoe hyper mobile mage with true damage

what this would do Q would function the same

W while dealing less damage by ratio will not deal true damage to the other 2 fox fires if they hit the same target

R can be used 3 times, so for the second 2 casts if the damage hits the same target it will be true damage

lastly fox fire will prioritize charmed targets

this makes her nitch similar to Velkoz but will less damage and CC, but a lot more mobile and has sustain in her kit

AHeroNamedHawke2 votes

g o o d

Joxcab2 votes

No thanks. Get over it. She deserved it. You need to learn to count.

Bisaknosp2 votes

cant believe they are doing this shit meanwhile yasuo nerf is a joke in comparison syndra is 10x stronger and is left untouched lee can miss his q and still fuck s1 but ahri has to hit her charm 100% now fizz can still destroy most opponents without ult sure thing i lost all faith in riot xd

Ahris1 votes

[{quoted}](name=Purple Banana,realm=EUW,application-id=3ErqAdtq,discussion-id=34ETQhYw,comment-id=0007,timestamp=2017-05-23T15:17:46.922+0000)

cant believe they are doing this shit meanwhile yasuo nerf is a joke in comparison syndra is 10x stronger and is left untouched lee can miss his q and still fuck s1 but ahri has to hit her charm 100% now fizz can still destroy most opponents without ult sure thing i lost all faith in riot xd

She had to always land it, but now, even if she land it, her overall dps is gutted so not even enough damage to burst now.

Muzét1 votes

10 + 5 = 15... She losts 15% on her auto-lock and gain 10% on her unique target.

Ahris2 votes

{quoted}

10 + 5 = 15... She losts 15% on her auto-lock and gain 10% on her unique target.

15% on her ulti, 16% on her w. On a unique target 21% decrease on aoe target 31% decrease in ap ratio.

Muzét1 votes

Ok you count the additional damage but you know the additional firefox are two and not three ? so if it's affected (certainly) then on a single target it's a [40+(12x2)]-[30+(10x2)]= 64-50 = 14% decrease. Then it's a 24% decrease. I prefer to not take into account the multiple target ratio since suaully you don't want it to hit multiple targets - except for clearing. So yeah she loses more than she is given but she don't need to have more compensation. She's still strong. she's still mobile for now. They didn't hit her Q MS nor her R CD.

Ahris1 votes

{quoted}

Ok you count the additional damage but you know the additional firefox are two and not three ? so if it's affected (certainly) then on a single target it's a [40+(12x2)]-[30+(10x2)]= 64-50 = 14% decrease. Then it's a 24% decrease. I prefer to not take into account the multiple target ratio since suaully you don't want it to hit multiple targets - except for clearing. So yeah she loses more than she is given but she don't need to have more compensation. She's still strong. she's still mobile for now. They didn't hit her Q MS nor her R CD.

The problem was not her damage, but rather the free damage she gets when she combines it with gunblade.

Isnt the whole point making her skill shot relient? And reward her for landing skill shot? What about buff her skill shots so that she will do single target damage when she use her whole combo? Also you calculated wrong:

30% ap ratio * 30% for every additional fire = 0.09. Since there is two, it becomes 0.18. Add that to 0.3, it becomes 0.48. From 0.64 it went to 0.48, so it is 0.16 ap ratio nerf.

Her single target burst was already weak without gunblade. 0.31 ap ratio cut with an addition of 0.1, basically a nerf of 0.21 for single target. Where is justicie in this? She needs compensation for it.

Muzét1 votes

Wow my bad about those numbers fortunately I stopped studying math.

Honestly she doesn't more than giving E ratio. At most she could receive a damage amp on her E. BUT she's strong - people were complaning a lot about her specially atm. This is why she won't have a strong compensation.

And these nerf just give me another reason to play Lich Bane Ahri.

LyingOnLine1 votes

/checks

Is that it? Barely nerfs at all.

WitchQueen Annie1 votes

The Ahri nerfs can only be described as...

BALANCE.

TeemoXNidalee1 votes

"Ahri nerf way too soft"

FTFY

Her W and R damage should be halved, but doubled against charmed enemies.

Thrill Moentral1 votes

I'm okay with those nerf, Ahri is a little over the top while being way too safe for what she can do, she's been like that for years. She doesn't have a specfific role in particular, but she can do everything while being extremely safe, and that's exactly what Riot wants her to be since they removed the dmg %amp on her E , touched her dmg ratios and placed the (in my personal opinion) stupid movement speed bonus on her Q.

You want a mage? You got it, You want to roam? You got it. You want an assassin? You got it. You want to kite? You got it. While Ahri can do pretty much everything, she doesn't EXCEL in any of it. Other champions can do better. She's a jack-of-all-trades. You take her for a safe and comfortable pick that can help your teammates.

It's just that right now, her assassinating potential is a little higher than it should be when considering everything else.

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