These Jayce nerfs are too much
Title.
I've been playing
since I started this in January of last year, and let me tell you how the sheeple used to dodge/report me for locking Jayce
mid. Prior to Pawn playing
in worlds, seeing a Jayce in game was extremely rare. Many people did not even know his skillset. Now that people realize
is a "Pokey Assassin" he's found his way back into the meta and as such MUST be nerfed back out of it. I agree, come mid/late game a maxed ranked hypercharge (w) is certainly dishing out some ridiculous damage (especially with an IE). I agree we need yet another nerf to it, remember patch 4.21 made it so you have to actually attack to get the CD to reset, but the ratios that Riot are proposing are going to hurt his mid and late game (his strongest points) ridiculously.
What I want is for riot to re-tweak the nerf numbers from
60/70/80/90/100% to 55/70/85/100/115%
Not only does that nerf his early game, making it harder to snowball, but it reels in his mid game damage as well while allowing him to still have some form of a healthy lategame. Let him be salvaged considering his W- Hypercharge is going to be losing more power with the coming Infinity Edge nerf (much needed tho)
Inb4 E+Q Q.Q, just have your front line build some armor and body block it, you'll be fine.