These Jayce nerfs are too much

Brotha·12/16/2014, 6:35:24 AM·3 votes·603 views

Title.

I've been playing Jayce since I started this in January of last year, and let me tell you how the sheeple used to dodge/report me for locking JayceJayce mid. Prior to Pawn playingJayce in worlds, seeing a Jayce in game was extremely rare. Many people did not even know his skillset. Now that people realize Jayce is a "Pokey Assassin" he's found his way back into the meta and as such MUST be nerfed back out of it. I agree, come mid/late game a maxed ranked hypercharge (w) is certainly dishing out some ridiculous damage (especially with an IE). I agree we need yet another nerf to it, remember patch 4.21 made it so you have to actually attack to get the CD to reset, but the ratios that Riot are proposing are going to hurt his mid and late game (his strongest points) ridiculously.

What I want is for riot to re-tweak the nerf numbers from

60/70/80/90/100% to 55/70/85/100/115%

Not only does that nerf his early game, making it harder to snowball, but it reels in his mid game damage as well while allowing him to still have some form of a healthy lategame. Let him be salvaged considering his W- Hypercharge is going to be losing more power with the coming Infinity Edge nerf (much needed tho)

Inb4 E+Q Q.Q, just have your front line build some armor and body block it, you'll be fine.

4 Comments

360D3GR3SS12/16/2014, 6:39:04 AM2 votes

I think the nerf is fair and warranted, however I think it should be more like 60/70/85/95/110

Brotha12/16/2014, 6:49:12 AM2 votes

His E+Q falls off hard late game, especially against a strong front line. Any Jayce player knows come late game his W is his bread and butter.

stealthfox9412/16/2014, 6:44:59 AM1 votes

Honestly Jayce's W has never really been what made him so strong.