ARAM feedback:

OnlyLosersVoteNo··3 votes·1,726 views

I believe banning champions in this format is not working. While this is player driven behavior (banning all the "good" champs) what ends up happening is the remaining champs are pretty much the worst and least fun to play champions. What appears to be happening is because we are removing all the damage dealing champs from the champ pools, it perpetuates the "tank meta" that ARAM feels.

Anyone who only plays ARAM knows exactly what I mean by "tank meta" - essentially if one team has 3 tanks and they stall the game about 18 mins, then the team with 3 tanks pretty much wins about 80% of the time. (I'm being generous here - let's be honest and lean more towards the 90% mark.) Lately now though the majority of my games have been 3 tanks per team, and it's essentially tank vs tank... or trash champs vs trash champs.

It's honestly not fun.

I admit that I'm one of those players who has ONLY played ARAM since day 1 of it becoming live. I ONLY play this format because I really enjoy it. I also absolutely unlocked specific champs on my accounts that not only did I enjoy playing, but also who fit perfectly in 1 lane. I also admit that my most favorite champs to play are all the ones being banned constantly (Teemo, Brand, Zigs, Lux, Veiger) - I also fully admit that as a person: I HATE change.

That said though... being stuck with champ line ups that are essentially the trash of all the trash combined is not fun at all.

IF we are stuck with this banning format... and anyone who actually gives a crap about ARAM will either vote to ban ONLY TANK champions or simply NOT VOTE TO BAN ANYTHING AT ALL!

I really hope that if we DO keep this format that using rerolls will ONLY pick available champs that you have unlocked - or something to help offset what I'm seeing in these games so far since releasing the new format.

Please do not introduce champion banning in ARAM! I've loved this format for so long, and genuinely: this is something that may actually remove nearly all the fun that ARAM has been for me because it literally is the OPPOSITE of all random... when you remove 10 champs from being available to use.... that isn't random.

5 Comments

Krambambuli2 votes

{quoted} I really hope that if we DO keep this format that using rerolls will ONLY pick available champs that you have unlocked - or something to help offset what I'm seeing in these games so far since releasing the new format.

Please do not introduce champion banning in ARAM! I've loved this format for so long, and genuinely: this is something that may actually remove nearly all the fun that ARAM has been for me because it literally is the OPPOSITE of all random... when you remove 10 champs from being available to use.... that isn't random.

So banning up to 9 champions isn't random enough for you so you suggest to extremely narrowing down rerolls? Since the aram queue was introduced, you only got champions from your pickable pool making a mockery out of the random aspect, and people abused it. Now those people get the stick since their good/bad champion ratio gets screwed over.

IMO the only people who have an issue with the bans are those who want to abuse aram-only accounts, everyone else are just gonna treat banned champions as if they were not rolled. Maybe Riot should just hide the banned champions.

OnlyLosersVoteNo1 votes

Over the years I've unlocked more and more champs on my ARAM main account to be fair... I used to have exactly 3 AP, 3 AD, 3 tank, 3 support, and 3 "bruisers" unlocked - those 15 champs I was as best as I possibly could be with those unlocks... not only that but it was even further abused by unlocking those exact champs with a partner who I play with on Skype... so that we could nearly guarantee at least 1 champ that we each knew how to play.

I'm not going to lie here in this thread.

That said: over the years now, we actually moved away from that - and he and I have actually moved away from that format - we each have unlocked different champs and myself: I've unlocked actually quite a few champs on my main account.

Let's actually talk tough though about what ARAM's BIGGEST issue is though: TANK META. Anyone who strictly plays ARAM knows that this is actually the biggest threat to "fun" game play in ARAM.

"Tank Meta" actually relates to when 1 team formation has 2 or 3 tanks, and even just 1 tank more than the other team WILL nearly guarantee a win for that team after about 18-20 mins of gameplay. Tanks absolutely DOMINATE in ARAM formats - even bruisers to a large degree.... if the game isn't won in that time frame it's nearly a "bet your house on it" because it's nearly that safe a bet that the tanks will win.

If people actually recognized this out loud - they would actually know that we should be using the new ban system NOT on Veiger, or Ziggs, or Teemo... NOT on damage dealers... but instead on Mundo, or Scion, or Garen, or Nautilus... Ali... all the tanky and bruiser class champs that ACTUALLY guarantee wins after 18 mins... because majority of games can (for the most part) be stalled past 18 mins if players really try.

I really dislike banning in ARAM and even though I've only enjoyed this format since inception: I don't see myself playing much longer in it strictly due to the complete trash champs that we are getting CONSISTENTLY now in these games.

Archaic Mythos1 votes

{quoted}

Over the years I've unlocked more and more champs on my ARAM main account to be fair... I used to have exactly 3 AP, 3 AD, 3 tank, 3 support, and 3 "bruisers" unlocked - those 15 champs I was as best as I possibly could be with those unlocks... not only that but it

Stopped reading right here.

OnlyLosersVoteNo1 votes

[{quoted}](name=Archaic Mythos,realm=NA,application-id=3ErqAdtq,discussion-id=2enXWhdL,comment-id=000000000000,timestamp=2019-04-06T13:09:23.503+0000)

Stopped reading right here.

Let's preface my own experience here in ARAM by saying I likely on average play about 5 ARAM daily... for the last 5 years since it was implemented.... spread over around 9 different accounts. I've played ARAM religiously and so while I may have (in the past) been a jerk for unlocking specific champs to, as best as I could, get the randomness in my own favor... I still know that the way to resolve this is not through champ banning.

So my question then is this: for you: what is the biggest issue ARAM faces?

My answer is and will be "the tank meta" until something is implemented to fix it - it's been an issue in ARAM for at least 3 years now (possibly longer)... and I don't think the issue is solvable by Riot. (They've tried adding items that block healing... but in the end the tank meta just runs over damage outputs consistently)

Actually - thinking this through really has me knowing the actual solution... making an account SPECIFICALLY to only unlock tank and bruisers and just embrace this meta. Specifically because now with players banning all of the exciting, fun to play champs it leaves the pool of champs to be even more tank heavy.

You don't get it... that if I* have this figured out, THOUSANDS of players who play together in 2-3-4 man comps HAVE ALREADY STARTED TO MAKE NEW ACCOUNTS specific to this.... you just don't get it that this only serves to ENHANCE the tank meta.

I hope Riot and ARAM are ready to embrace their tank overlords even more than they currently do.

gprrNca1 votes

for fuck sake please fix your fucking matchmaking on ARAM, im a fcking silver 4 and im getting matched against diamonds and plats, what the fuck is that how the hell i can have fun playing when im 24/7 dead? match with guys within my rank atleast for fuck sake, fix your game

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