Is CDR and Flash hurting the game?
In today's builds CDR is heavily favoured which allows people to spam skills are an extreme rate(
)
needing maximum 3 items to get the 45% CDR,(
for AD and
/
/
for AP) is the excessive amount of skills that go on during a teamfight hurting this game? Where it's more of the quick and the dead than tactics, where certain champs if they miss a skill its back up in 2-3 seconds for reuse, yeah 2-3 seconds for a team fight seems standard now but isn't that a bit ridiculous? who ever dumps off their barrage the fastest wins, not really fun or engaging when its too fast paced, when the biggest highlights of the game is over in less than 10 seconds.
Now onto flash
, people IN MY OPINION have become way too reliant on this skill for everything, from engaging to running away when they mess up, TBH I would love to see a week or a game mode where you can't use flash and items don't have CDR just to see how it truly affects the pace of the game and tactics used by players in their absence.