Is CDR and Flash hurting the game?

Velgam··1 votes·435 views

In today's builds CDR is heavily favoured which allows people to spam skills are an extreme rate(Riven Annie) needing maximum 3 items to get the 45% CDR,(item 3071 item 3142 item 3158 for AD and item 3165 item 3001 /item 3157/ item 3152 item 3158 for AP) is the excessive amount of skills that go on during a teamfight hurting this game? Where it's more of the quick and the dead than tactics, where certain champs if they miss a skill its back up in 2-3 seconds for reuse, yeah 2-3 seconds for a team fight seems standard now but isn't that a bit ridiculous? who ever dumps off their barrage the fastest wins, not really fun or engaging when its too fast paced, when the biggest highlights of the game is over in less than 10 seconds.

Now onto flashsummoner 4 , people IN MY OPINION have become way too reliant on this skill for everything, from engaging to running away when they mess up, TBH I would love to see a week or a game mode where you can't use flash and items don't have CDR just to see how it truly affects the pace of the game and tactics used by players in their absence.

2 Comments

TheGrot2 votes

Based on your opinion, I think Dota 2 would be a better fit for you than League of Legends.

Dreadlocks1 votes

I think its fine. Infact i think its better.. before, back when masteries were different, mages almost always went 15% scaling cdr blues 5% masteries and only got anthenes or morellos for cdr and jsut stacked a crap load of high ap dmg items (which were altered) Either way.. I prefer the other options.

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