How About Some Sort of Acheivment System.

Northwake·4/26/2017, 9:57:23 PM·1 votes·419 views

Like if you get 10,000 kills as an example, you are rewarded with ____ reward. You you venture into many different aspects of the game, like any of the stats on the end game screen. I think this could allow players things to look forward too, but there would have to be reasonable yet still meaningful rewards. Any thoughts? [slayer-jinx-catface]

1 Comments

Sir Poodle4/27/2017, 12:47:23 AM1 votes

Not to rain on your parade, but I would hate this. I play a little Town of Salem, and because there are a ton of achievements that are sort of silly, people do suboptimal behavior all the time- mayors don't reveal even if they're about to get lynched, they do reveal on day 1, mediums waste the seance on evil roles for those achievments, witch and transporter get requests, even. Also, even with focus on visibility for supports, it's still pretty hard to quantify how they help, so they might get shafted.