@Meddler, Ghostcrawler, and the Team Member who did the Aatrox Rework
After a few days have passed, I have come to terms with the new Aatrox. Yes he's better suited for a more tank/bruiser role and scales much better into the late game with the removal of his health costs, however the issues that remain currently are his early stats and his passive. The former can be supplemented with a rune page of the players choice, the latter is where things begin to boil down. I have been playing Aatrox for 4 years now since I started playing League back in 2013, the path I would suggest the balance team to take for his passive would be to keep the way it stacks as is, however remove the drain when it's fully stacked and make it so that while he is in combat it will not decay. Now when I say in combat I do mean both PvP and PvE, removing the drain allows Aatrox to use his passive's revive much more often and bring him to be on Par with other top laners as well as bringing him back to a healthy spot in the jungle.
main here. shitty until late game and u don't hear me crying about it.