Yasuo's wall should have an health bar

Eldeazar·2/3/2019, 2:39:12 AM·4 votes·717 views

Giving it a limit to how many projectiles it can block, breaking after that. The limit should increase with how many points the player invests in that skill, let's say 3/5/7/9/12 (at max rank it should feel the same as before). At lower levels the wall could become wider 325 / 365 / 425 / 465 / 500, last longer at all levels (4s) and with a slightly shorter cooldown (25 / 23/ 21.5/ 19.5 / 18) to trade off this nerf. I think that would be way more healthy.

10 Comments

ZephyrDrake2/3/2019, 2:58:23 AM5 votes

maybe stop trying to launch skillshots in the same direction and reposition yourself slightly? the point of the ability isn't to brute force it down. It's to make you either back off or reposition yourself

iiGazeii2/3/2019, 2:42:41 AM4 votes

The whole point of the ability is to give Yasuo safety from one direction for a short time. If somebody like Corki or Kai'Sa could just demolish the wall instantly, there'd be no point.

It's balanced enough. The long cooldown coupled with the fact that it only protects him from one direction gives it plenty of counterplay.

Mordepool2/3/2019, 3:00:51 AM4 votes

Giving yasou counterplay a whole lot of people will be upset for suggesting it.