What are we doing to do about Diana?
This moon lady has been pushed aside by other much more favorable champions and is also bug infested. She was meant as a diver but E/W is where that ends. She is played as an assassin 99% of the time and even then she still struggles with the big problems such as not being able to escape or being countered by a hexdrinker or null orb. She is just outdated and is in need of a complete rework because as she is now, she cant be buffed to a healthy state without being busted.
I want her to be more diver/bruiser than assassin but I also want her to still have similar burst as would a Vi if she decided to build tanky AD. She still would pop you full combo or a Q AA W AA but its no Q W pop. There are a lot of items that would be PERFECT for Diana if they were either adaptive or there were straight up ap versions of those items. There is also another option and that would be to give Diana a passive that would take the AD of an item and convert it to AP. Now not all items would be useful like Black Cleaver on her would still be useless but things like Essence Reaver or Hextech Gunblade would have a place. If Diana had 2 or more ad ratios then I am certain we would see Gunblade being built constantly.
This is one of the better changes to Diana's kit I have seen and is explains well. https://leagueoflegends.wikia.com/wiki/User_blog:Rreflux/Gameplay_Update:_Diana,_Scorn_of_the_Moon