Summoner Spell that increases Tower DMG

Chroud··9 votes·898 views

Would it be a bad idea if you were a support main to have the ability to increase the Tower damage you are next to greatly or just enough to sustain more then 1 wave?

(Not all towers just the ones you are close to)..

Seems like a simple add to make towers Semi worthy again.

11 Comments

AlienPrimate4 votes

Just make item 3056 double the attack speed of nearby allied towers for a short time and give any gold the tower earns during that time to the user as well as keep its current active. Right now it is hard to justify buying the item because you have to be pushing to use it. This addition would make it useful at all stages in the game, winning or losing.

Spoofghoul1 votes

until later when there is like 3 towers left in the game lol

and that is just one of it's weaknesses it has always had part of it's power directly tied to how strong towers are and that change while it would be a good start wouldn't fix that problem

perhaps it be better if you could use it to place a small turret which would zap nearby enemies or taunt an enemy turret/ monster to attack it

it's zaps would ground enemies for 0.25 seconds just to have it available as a disruption tool or something and deal minor damage,

if placed near an allied tower it would boost it and either increase attackspeed or shield it or something

would make it useful in all kinds of situations maybe then people would actually buy it

AlienPrimate1 votes

Even without the active, it is still a pretty good item on some champions. The base stat cost effectiveness if the highest out of all armor items when near towers.

Memeguel4201 votes

Azir item 3056 I can see the build now!

Aimléss2 votes

I like it, I think they should add more summoner spells, maybe even one that can rival flash, because at he moment flash dominates and the rest of the spells dominate in their respective lanes.

Tormentula2 votes

Honestly, make item 3636 an actual summoner spell and we good.

Maddened King 1 votes

Honestly, it would never be picked up by any role.

Bishasaurus Flex1 votes

[{quoted}](name= Maddened King ,realm=NA,application-id=3ErqAdtq,discussion-id=1mGgVIAk,comment-id=00020000,timestamp=2017-02-27T19:44:27.018+0000)

Honestly, it would never be picked up by any role.

100% agree. The idea is better than actually inplementing it. Regardless of how powerful towers are or will become, they will always fall eventually and will render the SS useless.

I will admit, towers are use relatively weak. If you have vision and a general idea of where the enemies are, you can easily take half of the tower's HP in one push as early as level 6.

Brutalitops012 votes

I think that there could be a summoner spell that looks like this:

Reinforce: Target turret gains 200 Armor/Mr. Its attacks hit all minions within its range. Lasts 5 seconds. MINIMUM 180 second cooldown (could - and probably should - be more.

Chroud1 votes

I think all the suggestions so far are very positive and fair so far. :)

khorney1 votes

this was a thing with ohmnwrecker. they changed it though

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