Relic shield proc

Fawksea··2 votes·573 views

I thought about this on thresh, but seeing as he was a lonely case I never said anything, but now rakan is here so. Why not make thresh's/rakan's autos melee IF THEY ARE IN THE APPROPRIATE MELEE RANGE. they both have different auto animations depending on range, and i feel like making the close ones melee and the rest ranged, you could help thresh/rakan properly use relic shield, stacking relic mid/late is already hard cus your teammates forget you can share, having that all game AND actually having to last hit minions without being a damage dealer kinda screws up the whole purpose. Not to mention, its so stressful to get that last hit on the cannon and then miss and know your adc is just dissapointed in you

4 Comments

meowwow71 votes

why do you think most thresh just build coin instead other than the fact that they could use their e passive to harass the enemy laners

Oleandervine1 votes

Because that's just an animation, not their actual attack range. There's a lot of constant calculating going on that would have to always determine which enemies you are in melee or shooting range of, to the point where it might bog down the game. It's easier, clearer, and simpler to just have classifications based on their maximum range, rather than constant back and forth.

Additionally, Rakan isn't intended to primarily use Relic Shield. He was created with an intent for him to roll Ancient Coin.

Milla Jovovich1 votes

That's one more way to show skill with Thresh.Just practice and you will know when you can kill minions even without E stacks

Shuyin1781 votes

An alternative to what you're asking Make it where Relic's proct won't go off on targets a certain range away. If you just make Thresh and Rakan melee attackers if they use their melee-ranged animations that could cause problems with certain off-meta builds through items that only only work with specific range types.

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