Jumps/Dashes/blinks bugged!

Devilreaper XIII··1 votes·155 views

so i prefer a fast fix for these bugged abilities.... just everytime i root/snare or stun someone they suddenly jump or dash away AFTER the status condition applied..... to me this is a mistake and i will never accept stuff like ''it was meant to be'' or ''thats how riot designed it'' nonsense..... whats the point of these forms of CC when there are numerous champions that can counter it after being hit by a status condition by pressing a button.....? without QSS or anything.....

4 Comments

Hethalean1 votes

If you are talking about things like Tristana W and Ezreal E, then it has to deal with the cast time of the ability. This is the same interaction as any ability in the game that has a cast animation. For instance, if you stun Lux while she's ulting, the ult will still go off because it's animating but already cast. It's the same deal. They do have to cast the ability before being snared/stunned/silenced.

It's just how the animating works in the game. I know you 'do not accept that answer', but it's not a bug. It's how Riot intends it to be. Intentional behavior != bug

Devilreaper XIII1 votes

{quoted}

If you are talking about things like Tristana W and Ezreal E, then it has to deal with the cast time of the ability. This is the same interaction as any ability in the game that has a cast animation. For instance, if you stun Lux while she's ulting, the ult will still go off because it's animating but already cast. It's the same deal. They do have to cast the ability before being snared/stunned/silenced.

It's just how the animating works in the game. I know you 'do not accept that answer', but it's not a bug. It's how Riot intends it to be. Intentional behavior != bug

than they should fix that asap, its frustrating..... you hit them and almost 5 seconds later they jump away.... animations or cast time are just flawed than. their ability/cast should be cancelled on snare/root and stun period. they should activate before they are hit, and jump before they are hit, not after.

this is why champions like tristana/ezreal are broken, they have zero risk.

Hethalean1 votes

So, should Lux R and Jhin W also cancel when snared because they are animations then? Otherwise, we're talking about a ton of coding enhancements. Will this displacement or not, etc etc. What about other things like Lucian Dash or Ahri Dash, If they get snared or stuned mid dash, they will continue to dash. Should that also stop?

Devilreaper XIII1 votes

{quoted}

So, should Lux R and Jhin W also cancel when snared because they are animations then? Otherwise, we're talking about a ton of coding enhancements. Will this displacement or not, etc etc. What about other things like Lucian Dash or Ahri Dash, If they get snared or stuned mid dash, they will continue to dash. Should that also stop?

well lux R and jhin W are projectiles..... not the champion itself.... and yes they should stop mid dash......

riot actually had it like that before they decided to allow animations to just continue for no good reason at all.... they announced this out of the blue...... the game used to be better made more sense than it does now.

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