Some buffs for Karma to be made a viable pick again without breaking her

Colton147··2 votes·1,015 views

As the title says...

Karma is currently sitting at a 46% win rate... http://na.op.gg/champion/karma/statistics/top http://champion.gg/champion/Karma/Support?league=

As someone who use to play Karma when she was viable awhile ago, it is sad to see that she is in such a bad state that she is a troll pick and an automatic loss if someone chooses her.

W: Focused Resolve

New Effect Enemy champions are now silenced for 1.25 second all ranks while tethered; Mantra Focused Resolve silence is increased to 1.75 seconds all ranks

E: Inspire

Shield strength increased from 70/95/120/145/170 to 95/120/145/175/205

Mantra bonus shield strength increased from 30/90/150/210 to 90/150/210/260

New Effect Upon using Mantra Inspire, allies and Karma are healed for 90/120/150/180 (80% AP scaling) and the shield bomb now deals 4/6/8/10% of enemy champions maximum health in true damage

5 Comments

MisterShameless2 votes

What buffs i think she really needs is changing her percent heal to flat heal that scales well with both a support and mid lane build, have a more reliable way to proc her snare by allowing your R+W to trigger early by pushing W again (the catch being, you miss out on the healing and damage), have her R+W go back to bonus damage while losing the bonus snare, and finally moving her passive to her R (with tweaking to cooldown reduction), slight increase in her beginning attack speed, and give her old passive back with adjustments. Her shield should go back to how it was. Of course some small nerfs are needed to adjust some of this power she was given, by having W go back to the old cooldown, but scale to the current cooldown at max rank and adjust her healing to be fair early on. Last nerf would be to change her W range, but increase her cast range and have the max rank range be the current range. At least this is what I think should be a decent start to putting Karma in the right path.

jocomotion1 votes

{quoted}

What buffs i think she really needs is changing her percent heal to flat heal that scales well with both a support and mid lane build, have a more reliable way to proc her snare by allowing your R+W to trigger early by pushing W again (the catch being, you miss out on the healing and damage), have her R+W go back to bonus damage while losing the bonus snare, and finally moving her passive to her R (with tweaking to cooldown reduction), slight increase in her beginning attack speed, and give her old passive back with adjustments. Her shield should go back to how it was. Of course some small nerfs are needed to adjust some of this power she was given, by having W go back to the old cooldown, but scale to the current cooldown at max rank and adjust her healing to be fair early on. Last nerf would be to change her W range, but increase her cast range and have the max rank range be the current range. At least this is what I think should be a decent start to putting Karma in the right path.

Make. Your. Own. Post. PLEASE. People need to see changes that would make her healthy like these.

MisterShameless1 votes

I was going to make a huge post two New Years ago, but I got busy, and recently saw some videos where top laners discuss the meta for top lane, with one of them being a long time player/masters (I believe) just stating that Riot doesn't care, kinda gave up. My post was more about how each patch effected her, since I played her all the way back in season 3, and stop playing almost a year back. I'm about a year and a half of not playing the game so I'm really out of touch as to how Karma really is performing. I have played a few times due to my little brother's request, aside from playing casually, haven't played ranked in a year and a half.

remakoro1 votes

I actually laughed when i saw that true dmg part:D

jocomotion1 votes

You uh... you messed up on the “without breaking her” part

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