Concerns with the Galio Rework
I know I'm almost a month too late, but I'd like to share some concern's I have with Galio's rework. A lot of these have to do with the champion's design and identity.
Passive: In terms of passives, Galio's passive is quite boring. It's just a regular old enhanced auto-attack with no twists to it. Also, it has an AP scaling which is equal to its Magic Resistance scaling, which would create less incentive to build Galio around MR, which is his core identity.
Q (Winds of War): I feel that while good use has been made of the crescent skill shots, I feel that this ability is a bit over tuned in terms of scaling. It has a 75% AP Scaling, which, in tandem with Galio's passive scalings discourages people from building Galio as an MR champion.
W (Shield of Durand): I feel that while this is a unique ability, it has a real possibility of creating trolls who can just stay in W form forever and claim that they're tanking.
E (Justice Punch): This is basically Vi's Q. Also, it's high AP scaling encourages people to build full AP Galio
R (Hero's Entrance): I feel like this ability is a combination of Shen and Malphite's ult. Also, it feels a bit overloaded, with damage reduction, an area of effect knock up, and a high AP scaling,
TL;DR - Some of the abilities are overloaded and this kit seems to discourage people from building MR Galio
PS: I saw the Rakan Champion Spotlight, and that Disturbed pun was terrible. I'd like to know who wrote the script so that I can spam them with messages to make better puns.