Vayne's W
Can we do something to fix
's w? Personally i think percentage true damage is a little to broken and how it is used in game.
Most
players when they play usually rush an attack speed item (unless completely fed) like
or
. Not saying anything wrong with building attack speed on
just with the way it is its like a free weaker
that triggers much quicker. Before you flame me for doing this and that, when it comes down to the nick of things staying on top of
the whole game is not possible if you want to win. I do have some ideas though on how the w can be a little more balanced
A. Make the % heath true damage scale with AD.
When the ad equivalent of
was omitted from the game there hasn't "high" attack damage on champions. The highest i have seen was about 450. What i propose is that the the w scales with bonus AD like 1.25% for every 100 bonus ad. This both adds a item power spike and keeps her a late game monster, especially with her crits on her q.
B. Make the w decrease attack speed.
With
the rockets have a 90% reduction on the attack speed that she has. In terms of game play it works well for
because you don't have AOE central especially with
(although it still is just not as frequently). Another example on how
was highly mobile and with he auto attacks being the same for every other champ, so riot decreased her auto attack scaling to be 90%. I propose that there be a 90% attack speed reduction with the w triggered, yes make the w triggered also like
's w.
I understand that there is complexity to
but i believe that if these changes are implemented there will be little to change to the complexity
has.