Punished for enemy team surrendering?

3kmmr··1 votes·774 views

So I just noticed this recently. You get more IP points the faster you win a game. Meaning if you win a game in 20 min you get more than if you were to win it in 30. BUT if the enemy team surrenders you get significantly less IP. I think like half as much or something. What is the deal with this? I've always had an issue with the surrender option mainly because of people surrendering when we still could've made a comeback but this takes it to a whole new level. The team surrendering is the one that should be punished, give them even less points then if they were to lose without surrendering (maybe already a thing, haven't checked). And the team that wins by the enemy team surrendering should get more points if anything. You were so good you scared the other team and made them surrender, what could be a larger sign of dominance?

6 Comments

Deep Terror Nami2 votes

The reason is because people would easily abuse it to farm IP. That's it. How would you feel if you were a Twisted Treeline player and the primary strategy was literally to wait until forfeit time to surrender because it was full of people just there to farm IP?

3kmmr1 votes

Could you explain further.

Deep Terror Nami1 votes

I thought it was self-explanatory.

If the fastest way to gain IP points is to have a 20 minute match on Twisted Treeline and surrender, then that is exactly what people farming IP will do, and that will ruin the entire game mode for people actually wanting to play the mode and not FF@20 for quick points.

3kmmr1 votes

You are not making any sense. Who suggested a team that surrenders should get more points than they already do?

Deep Terror Nami1 votes

Sorry I think I misread or misinterpreted your post.

IndianHippie1 votes

He didnt understand you

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