Runeglaive + on-hit-abilities + crit

AyRe CoNteMpT·7/3/2015, 4:49:39 PM·1 votes·1,272 views

runeglaive deals 75% of your total AD as magic damage to the target plus 30% of your AP to the target and as splash around the target.

even tho runeglaive attacks trigger on-spell effects, they somehow still trigger on-hit effects (tho they dont proc lifesteal due to all the damage being magic). this means, they DO CRIT. i just played crit-gangplank with runeglaive and god forbid i do 2000 damage magic crits with 3 items. runeglaive, IE, essence reaver, 2 cloaks of agility.

this way your Q deals magic damage crits and your auto attacks deal massive physical damage. impossible to itemize against and magic damage is just way more effective against squishies than physical. sometimes it just oneshotted a jinx with 1700 hp.

but i heared, next patch its gonna be changed in some way.

1 Comments

Deep Terror Nami7/3/2015, 4:51:55 PM1 votes

Yes they're removing the spell hit effect procs from teh magic damage. It wasn't intended (or they simply didn't realize it would be that good).