Can support mains get sheilding amount in end game stats? Any other stats wanted?

DayLight V·10/27/2016, 12:39:22 AM·88 votes·2,956 views

As a support main that is currently in a Karma phase, I would love to know how much shielding I provide to the team. There is healing done in end game stats I believe there should also be shielding done.

So I ask the question are there any other stats players want to see in end game stats?

83 Comments

G4LLOWSC4L1BR4TR10/27/2016, 12:41:09 AM28 votes

I'd like to see a "duration of CC applied" stat too

FantasySniper10/27/2016, 1:29:00 AM15 votes

Damage prevented. (Including damage reduction through resistances) Damage prevented for allies.

ZT Xperimentor10/27/2016, 5:34:35 AM9 votes

Timers showing; -shortest lifespan -average lifespan -longest lifespan

SpaghettiTime10/27/2016, 3:26:12 AM9 votes

Braum Ults blocked

Slythion10/27/2016, 1:30:10 AM7 votes

#TOTAL SECONDS OF DIFFERENT TYPES OF CC INFLICTED ON ENEMY TEAM PLEASE

Shadragon10/27/2016, 6:21:13 AM6 votes

Damage Taken FROM CHAMPIONS Damage Dealt to Structures Damage Dealt to Epic Monsters Damage Prevented Healing Prevented with Grievous Wounds (Assuming that's possible) Time Spent Disabled Disables Applied

and maybe some less useful but potentially amusing ones like Distance Traveled Abilities Used Items Used Emotes Used Attacks Dealt Times Recalled

oSEXYPLATYPUSo10/27/2016, 12:40:41 AM6 votes

im a support main and i dont care

Malicious Metal10/27/2016, 7:47:35 AM5 votes

Damage mitigated? Mordekaiser Yes please!

reaperteaser10/27/2016, 12:43:47 AM5 votes

how about damage prevented with shields/debuffs, otherwise just shielding could be abused

Kynami10/27/2016, 3:47:23 AM5 votes

Here is a good one for self reflection: Number of times you actually used each active item. Would be good for more than just support.

Mishli10/27/2016, 4:52:20 AM4 votes

YES PLEASE, i've honestly been asking this for a while damage shielded amount of shields total (so you can see how many shields you're wasting) lives saved (if PD can do it, at least some supports can) damage prevented (bond of stone, new item that takes damage)

amount healed allies amount healed self amount regen amount lifesteal (PLEASE SEPERATE THESE NUMBERS!!! i can't tell you how confusing it is to be a top laner with corrupting potion and have the game say i've 'healed' more than the alister in bot lane)

this would be a HUGE help to supports

one thing i would LOVE to see. a "savior' notification, even if it's only a little thing in chat. i think it would be an awesome thing for a support to be told 'you saved this guy' or have that carry be told 'your support just saved your life'

i realize that riot can't account for every 'would they have died here' but if lulu shields kalista from karthas ult or braum blocks caitlyn ult. it would be awesome just for that little bit of acknowledgement

I think one 'issue' with the support role in league is that there's almost no recognition for it. the only stats endgame are 'healed' (which is... literally broken i think) and 'damage taken' which is so arbitrary it barely means anything. More stats for supports would help a little bit in making them feel a bit better about playing the roll

Asura Gonza10/27/2016, 1:06:52 PM3 votes

-Duration of CC applied. This one is a must.

-Damage mitigated by shields, ults etc is a must too and i dont know why rito doesnt include this. (i dont know how ults like zilean would be counted tho..)

-Structures assisted, damage to structures done. Because "turrets/inhibs destroyed" is gay and random because it just counts the last hit.

-Wards used, area covered by wards.

TyroneWatermelon10/27/2016, 10:47:41 AM3 votes

Damn sheilding

warmcorntortilla10/27/2016, 1:51:04 PM2 votes

I only want the shielding to show pre-mitigation damage tho... like, how much damage did I stop my teammates from receiving? Because sometimes you shield and it turns out you didn't need it and it just runs out... I dont care about those shields.

I Q10/27/2016, 4:57:25 PM2 votes

Turrets Assisted

JVP1510/27/2016, 7:21:03 PM2 votes
Castanean10/27/2016, 8:22:52 PM2 votes

Total Shield amount given. (All of it, not just what prevented damage) Damage shielded. (Just what prevented damage, not all of it.)

Time spent CC'd. (Because it's good to know how much CC you tanked) Duration of CC done to enemies. (Because obviously.) Amount of enemies killed due to your CC. * (So, like, every enemy that died about 5 seconds after you applied CC to their faces.)*

Amount of stacks. (Stack specific champions. Veigar, Nasus, Thresh, Bard, Sion, Kindred.) Highest amount of burst. (Think "Highest amount of total damage within 3-4 seconds." I want to see the ridiculous score a fed Veigar would be getting.)

I want these. These are the ones I want. I would be happy to get these, but the shielding ones and the burst one are the ones I want most.

49GiantWarriors10/27/2016, 8:47:49 PM2 votes

Percentage of hooks/snares landed for naut, thresh, blitz, morg, etc. would be fun, but not necessary

Baby Ghoul10/28/2016, 11:40:10 AM2 votes

I'm loving the ideas I'm reading.

As as Support main, one of the most frustrating things is not seeing the work I put into the game. People say, "Oh if your ADC or teammates were fed then blah blah blah." No, I want real numbers to show my contribution to the game.

Not only because players tend to overlook the support's role in the match, but also because I want to see what I need to work on for the next game. Assists don't always tell the full story either. KDA isn't always a useful stat on a Support.

If Riot is going to ignore us for another season, I would at least like us to be able to see our contribution in the stats.

SpecterVonBaren10/28/2016, 11:46:08 AM2 votes

The biggest one is something ill never be able to get, "lives saved". Because a lot of the times you save a life no death or kill will come out of it so the game doesn't know it happened.

You can flash in front of a Cait ultra to save your ADC but the game only know the enemy Cait used her ultimate, that you used flash, and that your ADC took a lot of damage. It can't interpret that kind of situation so ill never get to see the stat I want to see most and our end game rankings will always be lower because of it.

Dengeden10/27/2016, 6:09:56 AM2 votes

Yeah I dunno why it's not there either.

I guess you could make comparisons with how much damage your team tanks vs when you're playing a non-shield support?

ForFoxSakes10/28/2016, 5:30:09 PM2 votes

Want damage to objectives. People tunneling so hard @damage to champs stats now they bitch when I dont have massive damage to champs as Tank/Juggernaught junglers despite getting tons of dragons, downing towers then CCing & soaking the enemy for our carries to kill, its like they expect assassin levels of damage

LugiaPaladin10/27/2016, 1:39:04 AM2 votes

Probably impossible, but I would like "amount of times you saved an ally from certain death".

ChaoticPinecone10/27/2016, 9:00:53 AM2 votes

Although i think that "Damage Shielded" is a great stat, I dont think it can be used in a vacuum. 300HP shield on a carry is different than 300hp shield on a tank. So if youre going to have a "Damage Shielded" stat, you probably want a "Damage Mitigated by Shields" stat. And a "Damage mitigation" stat for tanks.

Because I can see it leading to confusion - whenever you shield carries you might inflate your numbers compared to shielding tanks, but shielding tanks actually prevents more damage even if the shield doesnt tank more damage.