some champs are too broken (or maybe its me)
First i have darius
: his health and armor are too high making him a tank and his heal is too much because it heals what we worked too hard to take down by just a little press on Q and his damage is too high and the displacement is too long and mostly his ult... i cant understand how making him do full stacks on someone after a killing ult and his ult refreshes when used to kill be balanced to you... like how did you think that is balanced like seriously? please lower his heal or damage any will work or just do your thing.
second i have yasuo
: i cant belive he doesnt have mana/energy and he has 0 cooldowns like how! i know he is squishy but his shield on passive is too strong in late game and his Qs deal crap load of dmg with cooldowns based on attackspeed. so basically when you get attack speed you get cdr like how is this balance to you? and why does that crappy wall remain there for very long and it blocks all projectiles (even ults) thats so broken you cant just give him an abbility that blocks almost anything that is not melee and make it last for around 4 secs? it should remain for a max of 1 seconds to be fair... and his E... i just cant talk much about it but the ULT... the frkin ult... that cooldown is too low for a deadly ult like that it basically holds people in the air giving your team a chance to deal more safe damage and then he gets to deal damage when it ends...
just do something about the cooldowns and the mana and mostly the shields (SAME FOR RIVEN BTW)
Is more broken than either. Darius has to have a competent player and an opposing team that lacks slows/mobility.
. Nasus literally has a positive win rate vs every champ except
and
and even there Nasus is almost hitting 50%. His Ult change and the new runes basically made it easy to perfectly stack minions post level 6, so he never falls off.
And right now, none of them can even get a Garen below 80% HP alone. I sure as heck don't die to him usually, but he's unkillable by DPS champions. Rylai's doesn't slow enough and Morellonomicon never gets activated. He just out tenacities it all. Second Wind heals him out of any low hits, and he can tank AD hits for days.
the story went like:
-how about we make a champion that has a slow and a movment speed boost???
-oh thats a great idea and its also balanced :D
-and how about we give him a gap closer with a dash in the same abbility :DDDDD
-SO BALANCED!
-and how about an ULTI that gives him all the damage he took within (his whole life) as hp back and also give a huge aoe at the returning area that deals some nice balanced damage?
-i can no longer give comments! this champ is too balanced!!!!!!!
but i have another idea!
lets give him a stun!!!
-yea thats what im talking about lets go make this totally balanced champ!