Items make League worse
And the best example is waveclear. In the past, certain champions like Rumble had the designation 'pusher' because they could quickly push a lane to punish a roam, force an opponent to protect their turret or spend mana on clearing.
Now, waveclear items are abundant
with no drawbacks, making certain champions who used to struggle with minions
as brainless as everyone else when it comes to minion wave management. And this is not just an inconvenience, it removes an important check from a champion's kit, and makes every champion feel and play the same in this important aspect of gameplay.
Overall, it is just another way - alongside damage creep, mobility creep and CC creep - of Riot ACTIVELY making their game worse.