A while back Riot shut down the all potion start
But I just went against a Flask+4pot Elise as Brand, and couldn't do a thing against her.
She could jump on me, in the middle of my creep wave, and (as Brand) I could stun her and pull off a full combo (pre-6). She'd take half my health, I'd take 3/4 of hers, but she'd have it all back with just 2 of her 7 total pots in under a minute. With that much sustain, my total mana (Doran's, red and blue start) couldn't let me poke her out of lane, leaving her to harass me as much as she wanted, with no care for returning damage. Does the starting sustain need to be nerfed again? How far is too far? If the number of pots, their healing, or flask nerfed, who will take the hardest hit?
Personally, I Absolutely HATE seeing someone start flask. To me, they just become impossible to deal with, and the lane just gets into a stale farm fest.