i feel like mages dont have as many options as ad users
going over the masteries for all trees it seems they apply more to ad champs rather than ap champs. even the ap keystones can work on some ad champs but not vice versa. in the furocity tree mages really only have 1 option whereas ad users get 2. warlord is only effective with auto attack champs, fervor of battle is useless cuz mages are generally squishy and arent really impactful on them. then you have deathfire touch which is only good on a couple of mages. the others are forced to take the cunning line and get thunderlord. they talked about diversity but they ended up contradicting themselves.
and
.
or
or
as mages then we can say that mages benefit just as much from the ad targeted masteries as ad champs benefit from the ap targeted ones.
that many mages can utilize efficiently. Sure, there is
, but aside from some of the new AD items, AP has had a good pick for a while now, ADC builds can actually vary a little, and hybrid almost feels like a thing now.
or
is a building with
and
, most games now dont last enough to build the 750 you need to make
into
, even if you buy
as early as you can in the game, is about around minute 30 that you reach that count, and that is with champs that have low cost, low cool down spells like
or 
,
needs to AA to use one of his spells at all.
has a built in
like effect on one of his spells. Anyone who actually builds
that are not only getting into AA range, but MELEE AA range, because their kit rewards it.
.
? His soldiers are his autoattack, do they apply fervor the same way they apply things like
?
, her E and R works on waves rather than 1 hit Damage, and each wave counts are 1 hit for TLD.
R can trigger the Mastery in 1 spell
can use deathfire, it works with fishbones
' E), not AOE splash damage.
could proc it with a single spear for example, it would be an alternative to TLD (which she can't proc without going in).