Playing ADC feels like a stomp fest on either side

kaironen·12/16/2017, 3:51:23 AM·4 votes·574 views

I feel like bot lane feels really dumb right now to play. I barely ever adc now but when I do, it feels like you can't touch a single minion as a hypercarry vs a strong lane bully lane (those are your mf, ezreals, jhin, draven). However, you can be down so much cs but you can still carry once you get 2 or 3+ items. I constantly see these miss fortunes who destroy lane, have like 5+ kills, yet can't do as much as they should just because I built a little armor as poppy. Ok, maybe they aren't doing as much because I almost 3 shot them with titanic hydra, but my point is that if I wasn't instakilling them, they wouldn't do much damage. I think this same thing applies to jhin, ezreal is a little different but he's also weaker in damage. Draven is different but he's this destroy lane and if I get destroyed I lose the game type adc. Basically, it feels like adc right now is either you take a hypercarry and have to suffer through this disgusting early game to carry the whole team, or you take a lane bully and you have to crush early or you lose the game, at least in terms of scalings compared to their adc. This is partially due to comet but it doesn't feel fun or interactive at all. When I play top lane, I constantly see vaynes go like 0/3 but then end up carrying the whole game at 2 items just because they are vayne. I think that bot lane should be more even in scaling and not be a snowballing stomp fest. Supports have a part to play in the snowballing since I think they still do too much dmg (no mr from runes op) but adcs feel too separate in their roles. Diversity is good but when you either pick an adc to carry mid-late, or pick an adc to completely stomp lane so they ff at 15 or 20, it feels like a chore.

tldr: Playing adc feels like you either stomp lane (or get stomped) or you survive lane then stomp mid-late (which you can also get stomped).

6 Comments

Heos0012/16/2017, 7:03:28 AM2 votes

im not going to read all but yeah, in fact, you can't play a twitch, kog'maw or a jinx without a lulu because you are more likely to get stomped by a tank/fighter like xin xhao, a lethality abuser/high range adc/or harass support, hope riot fix this

PS: Riot nerfed lethality and buffed feet footwork (for hypercarry sustain i guess) but still a stomp game in lane, i think they need to add more life steal at the start of the game in this mastery in order to be useful for hypercarries

Hópe12/16/2017, 5:15:24 PM1 votes

Supports do too much damage atm so it makes hyper carries harder to play. Lane bullies tend to aim supports right now thanks to comet .

with the answer12/16/2017, 11:14:18 PM1 votes

Because of the triumph rune. Literally 2.5 x the healing of Dangerous Game. Yes, it doesn't restore mana, but who cares if you have mana if that extra healing will save you. Most of the time, ignite doesn't finish them off. Remember the 2v2 4 death bot lane? There are no more close fights.