[Suggestion] Remove 60 min game Drags

maxthebestmega·9/9/2016, 11:25:57 AM·1 votes·446 views

So we got baron, aced their team, got 3 inhibitors. and our jinx decided to leave enemy nexus with 1% hp. guess what happens. an extra 30 min game drag for no reason.

at 40 min, again same thing, baron, 3 inhibitors. enemy freely farmed super minions, taking no penaldy and making our pushing irrelevant. they even freely healed to full in 2 sec in fountain every time i did a 90% aoe max damage galio ult on them. My Q killed only 2. then i had to wait 5 min for my next flash to come off cooldown.

Suggestion: Each inhibitor that falls reduces enemy regeneration in fountain by 33% multiplicative for each dead inhibitor. One inhibitor down: 33% less fountain heal. Two inhibitor down: 50% less fountain heal. tree inhibitor down: 60% less fountain heal.

That will make the game fairer instead of the free hp cure, full homeguard every 0 sec in fountain meta. At least it will allow to get a free autoattack on their nexus while they heal.

2 Comments

Maximum Morde9/9/2016, 12:20:38 PM2 votes

If your team can't close it out when it's that badly tilted, you need to get a lot better.

Jo0o9/9/2016, 1:01:33 PM2 votes

Taking down an inhib and getting super minions is already a pretty huge advantage, I don't see why it needs to be improved. With three inhibs down, your team SHOULD have been able to win faster, especially with the Baron buff. Were your teammates just not pushing the nexus with you?