Which Champion Should I Learn?
I'm interested in learning a new champion because now I only play
in the jungle and it's very boring
. So, I need a champion that follows this criteria:
- Played in top/mid/jungle
- Can carry bronze/silver/gold
- Fun to play, not too easy but not TOO hard
- Pretty meta-resistant
- Has a big impact on games, whether it's tanking or damage dealing
Thanks so much!
fits everything but mid
This guy is incredibly fun to play and master. You get to be two champions in a single game, the ADC who enemies can never catch, and the Tank that takes enemies to CC hell. Plus, he's adorable.
Jungle-
Easy jungling, insane level 6 ganks, healing, speed buff, fear, silence, heavy AOE damage, oh my!
Mid-
I was going to recommend
, but I find Vel'koz rewarding to play. Sure, his Q is difficult to land, he is a skillshot champion, he's squishy, but the amount of damage you can do is insane. In teamfights, a well positioned ult will wipe-out teams. Also, his disintegration knowledge theme is great.
Support-
He is a high risk, high reward champion. I love him as my favorite support. Used badly, he will lose you games in an instant, but used well, you can allow your team to steamroll the enemies faces. Also, meeps are good, but penguins are cuter.
ADC-
I personally love
(I main him), but
This is the only champion you will ever need to play.

it's a bit rare for her to go to any other lane than top, but it can be done.
If you go jungle, start E and krugs.
fun to play
does damage
can fit most roles--because draven
doesn't change due to meta
can carry games
can be played top and jungle, and you can go AP malphite mid against some match ups. Fairly easy to learn, his kit is simple but you definitely need to know when to ult and time yourself perfectly in order to be effective. He tanks A LOT and scales with HP+Armor so he basicaly doesn't give a shit and still do tons of damage.
Can be played top mid and jungle too. Kind of like malphite, damage dealing tank with hard CC. His Q can be tricky to land and his ultimate is always fun to use, but he is a little harder because you have to not die in order to be tanky. Malphite can engage the fight and die, if his team can get an ace his job is done. But if cho dies he loses a lot of his max HP.
Can be played top and mid, and is fairly efficient in the jungle. She has one of the best damage output late game, is not really hard to play since she is auto attack based and her ult is just amazing. The only difficutly on her would be learning to kite properly.
- Jungle, Mid, Top. High skill cap, huge early game pressure, super fun, insane poke damage, high mobility, always meta, squishy.
- Mid, Top, Jungle. Moderate skill cap, good all-game pressure, hilariously easy outplays, high mobility, insane damage, low-cooldown untargetability, tilts enemies, semi-squishy.
- Top, Mid, Jungle. Moderate skill cap, high mid-game pressure, hilariously easy outplays, high mobility, tanky with decent damage, second life R, tilts enemies.
- Jungle, Top. Low skill cap, raid-boss-like all-game pressure, insane tankiness with insane damage, vulnerable to kiting.