Champion Concept: Rames, the Wanderer

Manchette·4/15/2014, 2:55:14 AM·1 votes·502 views

Hello, and thank you for taking the time to read this champion concept. This idea has nagged at my mind for some time now, and I cannot help but convey my thoughts into a character of my own in this exciting and imaginative world that is League of Legends. Please be advised that this is the rough draft of Rames, and I hope to find constructive criticism on how to better balance him and improve his play-ability overall.

Rames - the Wanderer

Base Statistics:

  • Health: 460 +83 per level, and 1954 Hit Points at level 18.

  • Mana: 210 +38 per level, and 912 Mana at level 18.

  • Attack Damage: 52 +3.2 per level, and 109.6 Attack Damage at level 18.

  • Attack Speed: 0.655 +2.75 percent per level, and 49.5 percent at level 18.

  • Movement Speed: 330

  • Health Regeneration: 6.74 +.62 per level, and 17.9 Health Regeneration at level 18.

  • Mana Regeneration: 7.2 +.6 per level, and 18 Mana Regeneration at level 18.

  • Armor: 20.3 +3.4 per level, and 81.5 at level 18.

  • Magic Resistance: 30 +1.25 per level, and 52.5 Magic Resistance at level 18.

  • Range: 125 (Melee)

Passive - Dexterous Hands

  • Rames' first basic attack gains 4/6/8/10 Armor Penetration.
  • Rames' second basic attack gains 5/10/15/20% Attack Speed.
  • Rames' Passive may only reactivate 25 seconds after taking damage from an enemy champion.

Q - Stab

Cost: 30/40/50/60/70 Mana

Cooldown: 20/18/16/14/12 seconds

Active:

  • Rames lunges forward up to a length of 250, dealing 20/45/70/95/120 (+100% Attack Damage) physical damage to the first enemy hit.
  • If Rames successfully hits an enemy he gains 10/15/20/25/30% increased movement speed over a duration of 1.5/2/2.5/3/3.5 seconds.

W - Slice

Cost: 40/50/60/70/80 Mana

Cooldown: 18/17/16/15/14 seconds

Active:

  • Rames sweeps his blade through up to three opponents in front of him at a length of 250 and at an angle of 180 degrees. Each enemy takes 30/55/80/105/130 (+10/20/40/60/80% Attack Damage) physical damage when hit this way.
  • If Rames hits a champion with this spell, he gains tenacity based on the number of champions hit for 1.5/2/2.5/3/3.5 seconds:

1 Champion Hit: 15%

2 Champions Hit: 25%

3 Champions Hit: 35%

E - Evade

Cost: 70/75/80/85/90 Mana

Cooldown: 18/16/14/12/10 seconds

Active:

  • Rames leaps a length of 475 towards the player's cursor.
  • This ability can surmount impassible terrain.
  • Rames can be damaged or knocked out of the leap though certain forms of crowd control such as roots, knock-backs, and pulls.

R - Assassinate

Cost: 100 Mana

Cooldown: 130/115/100 seconds

Active:

  • Rames charges at a target location, passing through terrain, obsticals, monsters and minions up to a length of 500.
  • If Rames hits an enemy champion, he stops and deals 80/180/280 (+160% Attack Damage) physical damage and silences his opponent for 1.5/2/2.5 seconds.

Visual Appearance:

Rames prefers to travel with little weight, often only carrying two swords and the clothes on his back. When he is outside of the Fields of Justice, Rames does the same. He carries what food he needs and neglects to bring a tent or even a mess kit. His preference for a light load allows him to remain agile and light on his feet.

His usual apparel consists of a light, yet sturdy traveling cloak with worn boots, gloves, and a hood for rainy days. That being said, he only places the cloth over his head when it is needed or when he does not wish to be seen.

Rames sports two different swords which he uses to defend himself with or to do battle on Summoner's Rift. The sword in his left hand his a Rapier, or perhaps a type of Mail Breaker, which is known for its ability to pierce thick armor. This can explain the first part of Rames' passive.

His second sword his some form of curves sword, such as a scimitar or dagger. These strike swiftly, flowing in the air with ease, which can explain the second part of Rames' passive.

Lore:

Born in the city-state of Demacia, Rames was exposed at a young age to the militant lifestyle that was so very honored by everyone he knew. There was a constant stream of pressure to always do his best, which he had no quarrel with. However, when he looked out upon the world outside of Demacia's protective walls, he could not help but long for open fields and cloudless nights. After a grueling tour in the Demacian military, the curious and somewhat foolhardy man set out on his own to discover what Valoran had to offer.

Once again, thank you very much for taking the time to read all of this. I left the "Lore" section short, as I would not wish to mess with any plans Riot has for Valoran. I understand that it is very lengthy, and not all of it is completely finished. However I hope that this concept makes progress if nothing else. Do not be afraid to comment on something you found interesting, or something you think would make Rames a more interesting champion.

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