Battlecast Kog'maw in Blender

Deathrising·3/27/2015, 9:49:22 PM·2 votes·1,710 views

As i'm sitting here writing this after a long day of high school i decided to post my blender project for my 3-D digital modeling class. Today marked the end of the 3rd marking period and this was my main project. It was suppose to be inspired as "Hard Surface Modeling" so the first thing came to mind was league of legends. After deciding what champion i wanted to do i picked kog! ITS NOT PERFECT but this is my first year using blender and wanted to post it on the forums .KogMaw

7 Comments

Major Sparkles3/27/2015, 9:56:18 PM1 votes

I like it.

Dr Cat3/28/2015, 10:14:58 PM1 votes

Oh wow. hes really shiny! Could you post one of the wireframe?

EndGamer113/28/2015, 11:40:30 PM1 votes

Really neat, but so reflective it is hard to see the true shape. I have no experience with the program you used, but maybe there is a way to turn down the reflectiveness, or make it more matte. I am going to try to get a degree in Mechanical Engineering, so I hope I can be that good at 3D shapes eventually.

Deathrising3/31/2015, 12:25:26 AM1 votes

Thanks so much!