[Champion Concept] Coronus- The Hand of Judgement (Edited)
Coronus has no current Lore, but ideas have come up. The idea was for Coronus to be Kayle's assistant/executioner. No further implications have come up.
The chains of fate will not be evaded. The wicked will be punished.
-Coronus
Passive- Chain of Command- Coronus heals for 2% of the damage dealt near him (ally and enemy). Range- 400 units
Q- Incapacitate - Coronus whips a target with his chain for 20 Physical damage (+10 per level, +25% of bonus AD) plus 5% of enemies current health. If the target is below 40% health, it is slowed for 15% (+5% per level). Range- 410 units CD- 8 /7 /6 /5 /4 Cost- 1%/2.5%/4%/5.5%/7% total health
W- Corporal Punishment- Coronus augments his chains with barbs and spikes, increasing his AA damage by 7% of his AD (+2% per level) for 7 seconds. If the target is slowed by Coronus's Q, Corporal Punishment also makes his target bleed, dealing 3% of the targets current health as pure damage over 7 seconds. CD- 20 /19 /18 /17 /16 Cost- 3%/5%/6%/7%/9% current health
E- Vindication/Retribution- Vindication negates 20% (+5% per level) of the incoming damage for 4 seconds at the cost of 20% (+5% per level) of his damage dealt while Vindication is active. Retribution reduces the enemy champion target's resistances by 10% (+2.5% per level) for 6 seconds while also increasing the target's AD by 15%(+2.5% per level). Range- 525 units CD- 25 /24 /23 /22 /21 Cost- 12% current health
R- Forbidden Escape- Coronus targets the nearest 2 enemy champions and chains them to himself, sacrificing 25% of his total health. At the end of 4 seconds, no matter the distance travelled, Coronus's 2 targets are pulled to Coronus, receiving 200 physical damage (+25 per level, +30% of bonus AD). Range- 425 units CD- 200 /195 /190
-Base Health- near 470 (+92 per level) -Base Health Regen- 7.65 (+.63 per level) -Base AD- 50 (+2.9 per level) -Base AA- .71 (+3% per level) -Base Armor- 20 (+3.1 per level) -Base Magic Resist- 30 (+1.9 per level) -Base movement Speed- 335 -Auto Attack range- 130
Coronus is a general AD/off tank champion made for the jungle (obviously). His main focus is engagement and CC, with some small DPS. Attack animations would go along the lines of punches, kicks, uppercuts, ect. I thought it would be really cool for his critical strike animation to be a roundhouse kick or a capoeira kick or something badass from an MMA fighting style.
Thank you all for reading this, please leave any INSTRUCTIONAL criticisms you have, I would like to improve this character. Please do not bash me for the numbers because they are estimates. Again, thank you all.