Orphiel
Passive: Martyr
Orphiel takes 25% reduced damage when facing away from his attacker. Additionally, he heals for 12.5% of the mitigated damage over 5 seconds.
Q: Aegis of Light
Orphiel surrounds an ally with golden light for 4 seconds, shielding them from U/V/W/X/Y (+Z% AD) physical damage and reducing damage taken by 15% while active.
W: Pearlescent Gate
Orphiel summons a divine gate at the target location for 15 seconds (or until used). Allies that click the gate are pulled to Orphiel unless a second gate is active. A gate charges every 30 seconds with a maximum of two charges. Gates can be destroyed by enemy champion auto attacks.
Rank 1: Maximum of one active gate at a time.
Rank 3: Gates explode upon use, dealing XX(+y% AD) physical damage to enemies nearby.
Rank 5: Maximum of two gates active at one time. When two gates are active, clicking on either gate pulls the champion to the other gate but only consumes the gate that was not activated.
E: Unfettered Blows On Self Cast: Grants Orphiel increased range and causes auto attacks to deal additional physical damage to enemies near his target.
On Allied Cast: Orphiel imbues an ally’s attacks with energy such that their range is increased, based on their current attack range, for 6 seconds.
R: Ultimate Sacrifice
On Living Use: Transfers 50% of Orphiel’s maximum health to the target ally over 3 seconds. If this effect is interrupted or cancelled, the health cost is not refunded.
On Dead Use: Orphiel channels his life into the corpse of a fallen comrade for 3 seconds, resurrecting them at 50% health and summoning them to his location.
My thoughts on his visage is a hulking, stone-like angel missing his right arm and wing (severed during battle). His remaining wing covers most of his back (the passive) and the tips drag along the ground behind him.