Mid Season Tanks Update - Zac

RiotShrieve·2/28/2017, 8:16:50 PM·1 votes·141,590 views

Hey guys I’m here to talk about the last champion in the upcoming Tank Update, Zac! Zac As to our overarching direction for tanks I’d refer to Sol’s recent post, but let’s get down to why we’re including our bounciest Vanguard in the update.

Here's what we're happy with and sticking to on Zac:

  • Elastic Slingshot is a fun, satisfying spell that allows Zac to initiate from a lot of interesting angles and distances

  • Zac’s passive blob pickups creates a uniquely engaging way to sustain himself

  • Zac is the knockback and knockup Vanguard, a natural extension of his bouncy character

  • Cell Division (his revive passive) encourages Zac to utilize the long reach of his initiation to go deeper into the enemy team than other Vanguards

So then why are we picking him up for the Tank Update? While Zac’s strategic elements feel pretty interesting (see above), we feel tactically he falls pretty flat (see below). On top of that, we think we could expand even further on what it means to be League’s shape-changing, bouncy, goo-man.

**Here’s what is likely to change with Zac: **

  • Zac’s current kit encourages him to activate all his abilities in a single burst for maximum damage, instead of spreading them out to disrupt and bounce around the enemy team

  • After initiation, there is very little variance or mastery to his combat pattern, consisting of primarily sitting on one target and spamming his Q and W

  • Keeping in line with our overall Tank update goals, we’d like to shift some his reliable damage into additional forms of CC (we already felt that his two passives provide unique forms of defenses)

  • Although some of his abilities hit the mark, we feel that his kit could further stretch the blob man fantasy and give him a more distinct sticky feel in the Vanguard space

  • Stretching Strike does little to explore the stretching punch idea and ends up having a very similar output to Unstable Matter (AoE damage when you’re right next to someone)

  • Let’s Bounce! is a more chaotic version of Wukong’s _Ultimate _(Cyclone) rather than the potential teamfight-defining moment that Zac’s unique, sticky, bouncy nature promises

We’re looking to turn our resident goo-man into the premier displacement Vanguard, shuffling his opponents around the battlefield with sticky, stretchy, chaotic abilities that feel uniquely Zac.

_Let’s Bounce, Shrieve _

P.S. we’re not supposed to give you details yet… but yes, his voice now pitches up and down as he changes in size

290 Comments

Keevalroy2/28/2017, 8:33:46 PM95 votes

P.S. we’re not supposed to give you details yet… **but yes, his voice now pitches up and down as he changes in size **

You're doing god's work.

RiotRiot 10YearSanta2/28/2017, 9:59:40 PM23 votes

How do you expect AP Zac to change as a result of this update? Will he still be viable?

Ahristocats2/28/2017, 8:23:23 PM11 votes

{quoted}

  • Stretching Strike does little to explore the stretching punch idea and ends up having a very similar output to Unstable Matter (AoE damage when you’re right next to someone)

Am i allowed to say that the range is too short for the spell to explore the stretching punch idea? i mean it feels like zac does just a normal punch due to the range

additionally the spell has little counterplay, while it isn't instant am i the only player who doesn't manage to do something against it? once zac presses Q it's hard to dodge it

Feedback: i feel like riot needs to increase his Q range while delaying it more then maybe change the damge/slow effect to something else, that's up to you friends

sincerly, the doctor

Hakubak2/28/2017, 9:19:26 PM9 votes

Although I did expect Zac to be on here, I did not expect to see that he's the last update. I was hoping for Malphite , Amumu , or even Rammus to get some love in this update. I hope they're going to have some form of small changes, like the Xerath /Veigar /Anivia /etc changes from the Mage Update.

Regardless, I'm interested to see how this update goes. I've always thought his Q and W were a little bland, especially the W. Notice the pattern among Zac , Sejuani , Malphite , and Amumu how they all have Strong AoE cc and at least one ability that is "damage in an AoE around them," with something just a little different for each one. Zac 's W cooldown is reduced by picking up his passive, Malphite 's E reduces enemy attack speed, Sejuani 's W applies her Frost and is an auto reset, and Amumu 's W is a toggle that drains mana, and his E's cooldown is reduced when taking damage. I hope the changes to Zac and Sejuani can at least seperate them from the group.

Carnicore2/28/2017, 9:44:23 PM9 votes

I'll be honest, that's really flimsy justification for reworking him when there are so many less interesting vanguards. Are Amumu, Malphite, Rammus, Leona, and Skarner all supposed to get full VGUs in the future?

BeZaggin2/28/2017, 9:33:36 PM8 votes

Long time Zac main here, and I have to say I agree with a lot of the stuff you're saying. Honestly, I find that he functions best as an anticarry rather than a true disrupter, I usually get cinderhulk》liandries and snowball into pure tank, you can kill most squishy champs with nearly no counterplay until they get penetration, and even then they need peel.

If you're looking to up his power as an initiator, look no further than dealing with the enormous weakness he has to straight line knockbacks. Against janna and draven, he basically cany initiate at all. You could afford to trim a pretty significant amount of damage if you did that.

Also, one of the things that I feel is special about Zac' s ult is that you can flash right before he hits the ground to select the direction you want to push someone. Offers him 2 initiation chances with e》r》f, or just gives you a redo if you miss the slingshot. If you could play up that aspect of the ult, people might start using it differently than just a temporary dps up.

Xonra2/28/2017, 8:48:01 PM3 votes

All the tanks so far seem to be ones I wouldn't have exactly put on the block for changes, so seems a bit odd so far. The changes aren't BAD, so I'm not complaining, just seems there are other champs that could use some love over like, Zac and Mao for example.

Chromatic Eagle2/28/2017, 8:26:17 PM3 votes

Overall, these vanguards don't seem to be getting major updates compared to the last few roster updates. Why is that?

EROTIC RAID BOSS2/28/2017, 8:40:06 PM2 votes

Many other vanguards really med full vgus eventually but how do you feel about nautilus? With maokai taking on what sounds like a zone control identity you're still left with nautilus as this very generalist tank I think.

Meanwhile you also have sion who's also kind of general strengths but he pretty much never gets picked in pro play over nautilus or maokai (or poppy but she does have some pretty unique stuff especially her w)

I know you guys have said you don't want to do a bunch of small updates on every tank but you really don't expect to even touch a few of them? I'm just throwing this out there but 8 think you could play up sions e shred a bit to make him a good pick when you want a tank and the enemy team has a few talks themselves.

Anyway all 3 of your reworks sound pretty cool bard on what you've told us so far