Gameplay+ Thread Removed

Average Gerg·12/21/2018, 12:13:40 AM·4 votes·4,940 views

Hey there,

My thread I tried to post on Gameplay+ wasn't approved. No reason was given. The About Gameplay+: Approval Process, Guidelines, and Etiquette sticky was linked, but I had already read through that and believed to have followed the rules specified.

Here is the post in question. Title is Itemization on Azir Feels Bad:

Azir feels bad due to itemization options.

Azir wants to build AS and AP forcing him to build the single item that gives these stats, Nashor's Tooth. What feels bad about this is that Nashor's Tooth has an on hit passive. Azir's soldiers don't apply on hit passives. So in Azir's ideal trading situation, he'll never get a chance to use this feature of Nashor's Tooth.

And if you'd like to build more AS there are no options that don't have this issue.

Wit's End? On hit. Guinsoo's Rageblade? On hit, and even if you stack up the 6 stacks, soldiers won't attack twice every other attack. Zeal items? Soldiers can't crit. Trinity Force, on hit passive. Essence Reaver? Has AD, and even still passive is on hit.

Wouldn't it at least feel better to nerf Azir's numbers later into the game and allow his soldiers to proc on hit passives? Every AS item has on hit passives, and Azir is a champion they designed with AS in mind that can't utilize these passives to their fullest potential.

Or does Azir just need a rework?

This is the only line in the denial referencing why the post was denied:

This post asks a lot of questions, but doesn't answer or analyze many. I'd like to see more active problem-solving go into a G+ post.

Providing solutions to problems isn't noted as necessary in the Sticky. Please update sticky with all rules for posting, or expand on the following guideline I assume is used as a catch all:

Posts must provide a thoughtful analysis or other meaningful starting point for discussion. Data should be cited where possible, and hyperbole is not appropriate. Do not let your passion about some aspect of the game cloud your ability to present your views, and do not let your views get in the way of having a respectful discussion.

9 Comments

A Swarm of Koala12/21/2018, 12:14:47 AM4 votes

How much did you wire to Riot via paypal? You might have missed that step.

mlm olo mlm12/21/2018, 12:53:54 AM3 votes

Apparently, 2 questions counts as "a lot" of questions.

Resubmit with 1 more additional "problem-solving" idea. Don't put it in question form.

rujitra12/21/2018, 2:44:31 AM2 votes

Gameplay+ threads I've looked at have a lot of data.

Your post is almost entirely opinion without any actual data to support why you say certain things won't work or changes are needed.

ModUlanopo12/21/2018, 4:19:14 AM1 votes

I didn't review your submission, but I understand where Kemp was coming from on the removal. I would have similarly declined to publish. While it might seem weird to have a submission that didn't make the cut because of the questions you asked, maybe considering the following will help you refine and resubmit.

When we talk about a Champion "feeling bad", we normally mean balance, matchups and/or fantasy. Azir seems to hit the sand mage + emperor notes pretty well and I'm not familiar with any balance or matchup concerns. Are you sure you aren't making this suggestion simply because his itemization is boring? If so, isn't this a problem faced by a fair number of champions?

Azir has one of the highest skill floors among Champions, but has been repeatedly nerfed because he can be stifling in high-tier play. How would adding on-hit and crit to his soldiers affect this?

Wouldn't some of the interactions be problematic? Stormrazor, for example.

What, ultimately, do you want the discussion to be about?

Hope that helps.