Riot. If you can not balance Jayce without making him feel really crappy to play as, why not Remake?
So you considered old Jayce to be OP. Fine. Now you balanced him, except he feels REALLY terrible to play as now because of your approach to balancing him. THAT is not fine.
To compensate for the fact that he has two abilities that gave him mobility, they made his movement extremely slow without being buffed.
To compensate for how strong his poke is, they gave his Acceleration Gate a blooming 16 second cooldown that doesn't go down with levels so he is unable to spam it as often.
The result. A Jayce that feels way too gated by, ironically, his Acceleration gate. Want to get some where at a reasonable pace? Better sacrifice poking ability by using his gate that won't be up again till the battle's over. Want to save your gate to charge your Q that is useless if it's uncharged? Better put up with how sluggish movements.
Look.** I understand that Jayce as he is is probably "balanced". But the one thing you can not deny is that he feels clunky as all hell now. And that is on top of the flaws of his kit even when he was OP.** Like how his hammer form W has an awkward magic damage DoT that has diddly squat to do with the rest of his kit for absolutely no reason.
Cue mountains of response from people completely missing the point and talking about Jayce in a balancing perspective.
is my main, even though I play casually. That being said, I agree that he feels super clunky now, but I don't think a remake is necessary. His cannon Q is super underwhelming, but I feel like a slight slow would fix that. I like the idea of a buff that increases basic attack damage from Field, and I think that Gate could use something, either damaging or slowing enemy champs that pass through it. Instead of reducing the cooldown, maybe each transform reduces it by a %?