(GAMEPLAY) Azir's Attack Speed is desyncing with soldiers.
So, after playing my last game, I noticed that azir desyncs horribly if he has too much attack speed. His main model character is attacking faster than the soldiers can show they're attacking, and as such it looks really funky as well as throw off massively how he hits.
Best way to reproduce it? Get around 1.3 to 1.7 attack speed on Azir, then start spawning multiple soldiers. All his soldiers eventually desync after autoing something for so long. Was also bad because it desynced his q auto combo, because I couldn't auto after doing a q cast on someone.