Darius' pull bug against Ekko
Video shows it all.
Video shows it all.
Darius just barely nicked him with the pull. No bug here.
Well first off, Ekko's ultimate: After a short delay, Ekko blinks to his hologram's location, becoming untargetable for the duration, dealing magic damage to surrounding enemies on arrival and healing himself.
As for the Apprehend, patch 5.16 notes states: Fixed a bug where enemies would be pulled in if they successfully escaped the area during the cast time.
In other words, if you are out of the range of it, then you should not be pulled. Also note that since Ekko becomes untargetable for the duration, he should not be pulled.
Darius pulled after the ult finished. Which means their bug fix in 5.16 has come back and it's not a bug with ekko.
Look at where Ekko is and look at the direction in which Darius used apprehend.
Your image shoes a blood spatter at the center of Ekko's ult. That's where Darius's pull hit Ekko. What you believed to be "Knicked" is actually Darius's animation correcting itself and extend beyond it's actual range to pull Ekko from in front of him.
Edit: Watch the video framexframe (Or mashing spacebar)
Second Edit:
http://i.imgur.com/9i4YnEd.jpg
Just look at how bugged everything is.
Since his pull extends beyond it's actual range, then it still comes out to being a bug.
This would be the animation correcting itself, like you mentioned. But I see 2 pull animation. One where Ekko was, and one where he went after using him ultimate. If Darius had used apprehend in the correct direction, there would be no issue here, but since he used it in the wrong direction, I feel that it should be called a bug.
That was just a visual effect. The correct direction is in the direction you ulted into. How he grabbed you is the issue because you were a tiny ball of substance, not a champion. It's unfair that Ekko is unmovable, yet can still effect him with AoE and DoT effects during and after Ekko's ult.
Well I was not the Ekko. And like you said, that is exactly the issue.
Untargetable doesn't mean you don't suffer from AoE. You can ult on a Yasuo who's ulting and still damage/kill him. SKill shots still hit untargetables, they're just untargetable.
I do wish Ekko's "blinking" mechanic worked a little better. Seriously, any type of charge can still hit Ekko before his E activates. Even if Ekko blinks, he takes damage and doesn't do his. That'd be a separate bug or on purpose, I don't know.
Right at 5.541 seconds, Darius actually extends to pull you, and that is reflected on the last place you were. I want anybody that sees that to know that was just an effects issue, not Darius's Actual Pull.
Within the same 5.2-5.7 timeframe, Darius's axe doesn't touch Ekko at all, but it still pulls him even though 1, Ekko is out of range, 2, Darius's Pull swings about 10 degrees from cast location to Ekko, and 3 Darius's pull "would've" hit him if Ekko was actually at the spot where he casted, however, Ekko doesn't appear until after but Darius's pull animation corrects itself anyways (look at the blood splatter location, that's where Darius "hit" even though Ekko wasn't there, truthfully)
I hope this helps.
No bug. He was pulling from where Ekko ulted to, not from where he left.
Two animations. Two pulls are shown but i think it is shown because of Ekko's ult. Meaning you can see it's animation but clearly Darius pulled you just fine.
Go to 0:04 put it on HD and look at where Darius pulls. Pause it and you will see the animation in light yellow in the opposite direction from Darius. I can assure you, they fixed up his pull bug already.
My problem is with the incorrect pull animation appearing first. This would imply that Darius had his cursor pointed toward the blue nexus.
I miss the days when this was considered the norm... it was funny watching a gnar leap only to realise in sheer horror he wasnt going to escape darius's E... or to watch a champ desperetely flash out of ult range with 4 stacks on them only to realise they didnt escape... Or catching those god damn rivens mid dash and punshing them for having the nerve to play riven.