[Gameplay] Lulu's Run Animation Still Not Working Correctly
Hello, I made this thread last patch about how Lulu's run animation wasn't playing. I saw in the patch notes that it was fixed, so I tried it out. Turns out, the animation doesn't play when it's supposed to. Right now, her Run 2 animation (see previous thread for link), is being used as her homeguard run animation. Lulu doesn't have a homeguard run animation except on her Star Guardian skin. The run speed to animation is supposed to play when she gets at least 370 movespeed. Please take a look at this video for reference: https://youtu.be/yj0h43TqRGE?t=20m11s As you can see, as Lulu is roaming around warding, her Run 2 animation is playing with only 370 move speed. Currently, she just uses Run 1 all the time unless she homeguards and it looks really strange. I hope I was more clear in this Bug report about how this is actually supposed to function.