[GAMEPLAY] Ward Debris
This has been posted a few times now, but here it is again. During a brief instant after a ward dies (either from time-out or being destroyed) the ward debris becomes a targetable object, that can interact with any projectile skillshot or targeted spell.
To replicate with traps
- Place a ward, or have a friend place a ward to be destroyed 2.Place the trap beneath the ward (take care that the trap will not time-out before the ward dies)
- Wait for the ward to time out, trap will be triggered,
To replicate with other spells
- Place a ward, or have a friend place a ward to be destroyed
- Wait until the ward is almost timed-out, or have a friend destroy the ward at the appropriate time.
- Aim to hit the skillshot, or target the debris, in the instant it is created. If done correctly the ward will get hit and the "Invulnerable" damage indicator will pop-up.
Below are a few other videos I've tested this on. I'll be sure to add more, and otherwise update the list as I go.
: Shroom triggering when I kill a ward.
: Hooking a dying ward
: Traps trigger it too
: Nid Spear
Brand Conflagration
Note, the spell doesn't complete and as such doesn't go on cooldown, but the animation started playing when I targeted the ward.
Other champions likely affected that I have not tested include but are not limited to:
and
traps- Single, limited, or reduced dmg per target skillshots like
... there are a lot of spells in this list... - Even ultimates

This bug could cause huge problems for almost any champion in the game since it interacts with both skillshots and targeted spells.