[GAMEPLAY] multiple burrowed-Rek'sai breaking bugs on SR

Digital Sauce·1/17/2015, 11:04:28 PM·1 votes·625 views

Since Rek'sai's release these major bugs have been inhibiting her burrowed performance. Thus she currently isn't viable in competitive play in the jungle, against a competent team anyway. Tunnel-bugs ruin her chase/gank/clear performance and forced (non)transitions are disorienting and frustrating.

In my experience, the tunnel-bugs only occur when tunnelling over barriers (trees).

I'm not sure what causes forced-transitions out of burrowed state, it's possibly related to having auto-attacking enabled. That said, it appears that auto-attacking doesn't happen while burrowed, which seems intentional.

Also while burrowed, if you right-click to attack a minion/monster/champion, Rek'sai will attempt to reach their location. When she does, she just sits there and even follows them if they move away from her.

Idle Tunneling

TIP: Happens most often with the thickest tree patches.

  1. Stand next to any of the tree patches available.

  2. Align your burrowed-E so the max-range of your tunnel ends beyond the half-way point of the patch.

  3. Also ensure the max-range of your burrowed-E finishes within the bounds of the tree patch.

Result: Rek'sai 'projects' a tunnel successfully but doesn't travel through it. She is left sitting at the entrance, idle for the duration of the spell. I could probably get this to happen in any game I tried to, because it happens multiple times in most (if not all) of my games anyway.

Rubber-band Tunneling

TIP: The same steps to repeat as Idle Tunneling, except it happens with far less 'stretching' of the tunnel.

Result: Rek'sai interacts with the ability as intended. However once reaching her destination, she is pulled back to the entrance. This happens pretty rarely in my experience, it seems to be related to the cause of Idle Tunneling.

Forced Unburrowing

  1. Attack a monster camp.

  2. Enter burrowed state.

  3. Immediately move away from the camp.

Result: Rek'sai forcibly unburrows and continues travelling to the previously chosen destination. Doesn't seem to happen very often.

Passive Torpedo

  1. Enter burrowed state.

  2. Right-click minion/monster/champion.

Result: Rek'sai moves to attack the target. Once reaching the target, Rek'sai will attempt to follow them and will not unburrow until you press W. Doesn't seem to happen very often.

I have no video/screenshot at the moment and I have run out of time to write this post.

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