[Patch 7.19] frame capped in boderless
It's my 1st game since the patch release. I used to play at 144 fps in boderless (so i can alt tab and still pay attention to the game), now it's capped at 60 I need to play in full screen.
It's my 1st game since the patch release. I used to play at 144 fps in boderless (so i can alt tab and still pay attention to the game), now it's capped at 60 I need to play in full screen.
Eyes doesn't see in fps, this is much more complicated and cannot be really compared. While you may not see the difference doesn't mean all human doesn't. I don't even play with fps displayed and I knew something was wrong. League at 144 take less than 20% of my gpu power. I change my gpu every 3 to 5 years and this is my own choice and from my experience their performance are outdated faster than their life span. This kind of argument isn't an escuse for poor programming.
capping at 60 is a good thing, you shouldnt do anymore because it will burn your gpu out faster for virtually no bonus effect, the human eye doesnt notice much of a difference from 30 fps upwards, high fps is just a sell point for the naive, a trick so they can drain money faster, thye burn their gpu out faster and so need a replacement sooner, running games at 60 fps as compared to 144 fps provides on average between 40-70% longer lifespan of the gpu depending on the provider.