[gameplay] Azir wandering around during sandsoldier attacks
i've found that, at unpredictable times, azir appears to move he when auto attacks through a randomly spawned sand soldier. He either moves: toward the target until he is right next to them; away from the target until he is unable to attack; or in a random direction. This issue begins when the sand soldier spawns and continues until the sand soldier expires. The issue appears tied to a specific sand soldier as when two are spawned, with the first one being bugged, the issue only occurs when a target is attacked with a bugged sand soldier, even if an unbugged soldier is attacking at the same time.
This issue has occured in co-op vs AI and custom games modes.