[Gameplay] Minion Colors, Random Wards Becoming Visible, MF Gained True Sight

Kit DoubleEdge·11/12/2016, 10:24:56 AM·1 votes·734 views

So let's see... ever since the patch, Minions have been colors related to what side you're playing on instead of always being blue.

I've had several instances where enemy wards would just show up for no reason. I didn't use my sweeper and there wasn't a control ward around.

There was one particular instance where an eyeball popped up over MF's head that looked like the true sight effect you gain when you use to use the Oracle's Lens or when you would get the Raptor buff. This was a one time instance unrelated to the above.

1 Comments

dukevonart11/12/2016, 5:04:14 PM1 votes

If you want red minions to always be top and blue minions to always be bottom of the map you will need to disable "use relative team colors".

  • in game, go to Options > Video and uncheck "use relative team colors" (should be right below the windowed mode select drop down box)

There are plants in the jungle that can reveal wards in a large area. (This might be what you are looking for.)

  • Scryer's Bloom

  • SIGHT BEYOND SIGHT When destroyed, releases vision-granting pollen in a large cone that flies in the direction the attacker was facing, revealing units and wards for 12 seconds (3 seconds on champions)

  • Take a look at the Living Jungle section of the Patch 6.22 notes for more information

As for MF, she was probably using Duskblade of Draktharr which was updated in patch 6.22. It now has the following passive:

  • UNIQUE Passive - Blackout: Disable nearby enemy wards for 8 seconds after being spotted by one (90 second cooldown)