[CRASH] iOS Client crashes on reopen

EliardClaw·10/16/2019, 5:39:11 PM·1 votes·1,362 views

My iOS Client sometimes crashes when attempting to open it, presenting a log similar to the one I'll add as a separate post to avoid a big OC body. After some time testing how I could reproduce the issue, I've found that this crash happens doing the following:

  1. Open the iOS client
  2. Sleep/Hibernate your computer with the client still open (in my case, closing a Macbook Pro)
  3. When you use your computer again, the client will tell you it's lost connection, and needs to close.
  4. After closing, you enter a state where attempting to open the client will cause it to crash every time

A way I've used to circumvent this is by running the RiotMacContainer executable on the package's contents, which will reset the client to a state where I can use it properly.

1 Comments

EliardClaw10/16/2019, 5:40:10 PM1 votes

Part of the bug report, can submit a full report if needed:

Process: LeagueClientUx [30696] Path: /Applications/League of Legends.app/Contents/LoL/League of Legends.app/Contents/MacOS/LeagueClientUx Identifier: com.riotgames.LeagueofLegends.LeagueClientUx Version: 1.0 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: LeagueClientUx [30696] User ID: 501

Date/Time: 2019-10-16 11:27:44.967 -0600 OS Version: Mac OS X 10.14.5 (18F132) Report Version: 12 Anonymous UUID: 55609C39-6747-B700-6F72-93357BEC0AA5

Sleep/Wake UUID: 4CC5935F-B70A-44C0-A6A6-436FCF7679F2

Time Awake Since Boot: 900000 seconds Time Since Wake: 4300 seconds

System Integrity Protection: enabled

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY

Termination Signal: Segmentation fault: 11 Termination Reason: Namespace SIGNAL, Code 0xb Terminating Process: exc handler [30696]

VM Regions Near 0: --> __TEXT 000000010d264000-000000010d5f7000 [ 3660K] r-x/rwx SM=COW /Applications/League of Legends.app/Contents/LoL/League of Legends.app/Contents/MacOS/LeagueClientUx

Application Specific Information: dyld2 mode

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0 com.riotgames.LeagueofLegends.LeagueClientUx 0x000000010d29688b 0x10d264000 + 206987 1 com.riotgames.LeagueofLegends.LeagueClientUx 0x000000010d295a74 0x10d264000 + 203380 2 libdyld.dylib 0x00007fff683a13d5 start + 1

Thread 1: 0 libsystem_pthread.dylib 0x00007fff685943f0 start_wqthread + 0

Thread 2: 0 libsystem_pthread.dylib 0x00007fff685943f0 start_wqthread + 0

Thread 0 crashed with X86 Thread State (64-bit): rax: 0x0000000000000000 rbx: 0x00007ffee299b880 rcx: 0x00000001138b566c rdx: 0x00000000888fb81a rdi: 0x00000000886fb01b rsi: 0x0000600001af4320 rbp: 0x00007ffee299b7b0 rsp: 0x00007ffee299b760 r8: 0x00000000000001ff r9: 0x00000000000007fb r10: 0x00007ffee299bc38 r11: 0x00007fff684d6b65 r12: 0x0000000000000000 r13: 0x0000000000000000 r14: 0x00007ffee299b7f8 r15: 0x0000000000000000 rip: 0x000000010d29688b rfl: 0x0000000000010206 cr2: 0x0000000000000000

Logical CPU: 0 Error Code: 0x00000006 Trap Number: 14