So, it got us a kill, but it was totally a bug

DotEleven··1 votes·230 views

So, both our Malphite and Rengar were teleporting to the same ward, Malphite's was cancelled by enemy Cho'Gath's silence. It cancelled the animation for BOTH teleports even though Rengar was going and still went through. This made the enemy team think no one had tp'd in even though he had.

3 Comments

Deep Terror Nami1 votes

Teleport animations do not overlap or stack or in any way show that there's more than one on a single target. Only the first one is shown, so when it finishes or is otherwise cut short, that one animation stops.

It's not a bug, but a failure to create an animation for multiple TP's.

DotEleven1 votes

[{quoted}](name=Valkyrie Witch,realm=NA,application-id=LqLKtMpN,discussion-id=BRdPBhTw,comment-id=0000,timestamp=2015-07-14T05:39:20.626+0000)

Teleport animations do not overlap or stack or in any way show that there's more than one on a single target. Only the first one is shown, so when it finishes or is otherwise cut short, that one animation stops.

It's not a bug, but a failure to create an animation for multiple TP's.

Then even if it's not a bug it's still an issue that should be looked into and fixed.

Deep Terror Nami1 votes

Yes, it should. Which is why I already made a post for it :3

Go upvote and comment on it.

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/BdzI2OPH-please-add-an-animation-for-multiple-teleports-on-a-single-unit

More from Report a Bug

More by DotEleven