Can we disable the auto-repair after a Bug Splat?
After a Bug Splat, the client goes into an auto-repair. This is obviously frustrating and doesn't seem very efficient. The real issue is it takes a long time, which means a remake for your teammates and a loss on your record.
I don't believe a massive repair is necessary after a bug splat. If the client splats twice, then perhaps there is a need for it. Can this feature be disabled?